Dapper Sink / Boredom Reducer

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iphdrunk
Posts: 1574
Joined: Tue Sep 21, 2004 8:20 am

Re: Dapper Sink / Boredom Reducer

Post by iphdrunk »

jared96 wrote:Cause he obtains nothing of value for it.....he will have a bagful of dappers, as useless to the forager as it is to the crafter.

Of course, that was a rhetorical question :rolleyes: ... the point being maybe a solution is to implement dapper sinks for foragers which are at the bottom of the mat->craft->item->use chain, and have less requirements than hunters...
Anissa - Jena's Lost Tribe -

killgore
Posts: 371
Joined: Wed Oct 06, 2004 4:02 am

Re: Dapper Sink / Boredom Reducer

Post by killgore »

*waves to Ani* I'm one of the few who dig to sell. I do it whenever I'm low or when I used the dap to buy mats to craft all trees to 100. Genmats would hurt those of us who do dig for dap.-Kil
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iphdrunk
Posts: 1574
Joined: Tue Sep 21, 2004 8:20 am

Re: Dapper Sink / Boredom Reducer

Post by iphdrunk »

killgore wrote:*waves to Ani* I'm one of the few who dig to sell. I do it whenever I'm low or when I used the dap to buy mats to craft all trees to 100. Genmats would hurt those of us who do dig for dap.-Kil
Fried Trout!, hey Kil!

This is part of the problem too, in the context of a flawed and broken economy. I did not know you would dig for daps. I cannot put that request somewhere. It's been suggested that players could put a pool of x dappers and request. Another player fulfills the request and gets the dapper :D
Anissa - Jena's Lost Tribe -

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