Community Outpost Attack

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bgraz
Posts: 215
Joined: Sun Feb 20, 2005 6:00 pm

Re: Community Outpost Attack

Post by bgraz »

vguerin wrote:Someone (Neva) offers to raffle off an OP for free to the community and the Kami (Yaffle, one of the non-combatants listed as receiving mats from the community outpost) ruin thier fun by starting a fight elsewhere.

Now there will not be as many homins able to have some OP fun without the faction stress. What happened to "finally an OP fight as originally intended" I saw mentioned earlier... Too predictable...
lol how funny, how hypocritical of you you to condemn an OP attack as ruining someones fun,as the KA has done so many times in the past(just look at all the q200+ OPs in KA possesion)
really DT what is it you have against everyone not in your alliance that you have to drag names through mud, and make it seem that they are sooooo doing wrong, you seem to be the worst voice in the KA. if I was a member i would absolutely be embarrassed to have you speak for me cuz you seem to have yer head so far up yer arse that you forget that its actually other people you play with here, not a bunch of computer animated toons that you have to plow through and destroy.
Get real man, you are single handedly making your alliance look like such jerks that the rest of us are going to make a stand and crush you guys and not take any mercy when we do. why should everyone not in yer little "clique" have to sit back and just accept that you have all the goodies in game.
the days of that are fast coming to an end. you made your bed and now you are going to have to sleep in it, be prepared to fight your ass off to keep the OPs yuo have as there will be war declared several times a week at all hours of the day.
and when you lose your OPs and everyone else has a chance to own them and you are whining about not having them we will all tell you that you do not need OPs to enjoy the game, that you do not need cats to lvl and that OPs just ruin the lore and ect ect ect.

your own greed is going to be your own demise. remember you treat others as you would like to be treated, and thus far others have put up with your crap for far too long. game over DT you have hereby made the KA out to be complete asses and the time for niceness is done
viper579
Posts: 160
Joined: Mon Jun 25, 2007 9:18 am

Re: Community Outpost Attack

Post by viper579 »

bgraz wrote:the time for niceness is done
QFT

/back to grinding to fight in op battles
quote from jared96
"In Ryzom, any advantage is reinforced over time. An advantage in 250 cats means one side can bring it's recruits to full strength in a much shorter amount of time. If we as little street kids could figure out a way to make their games more balanced, challenging and fun....I would think that a game company or even the players themsleves could come up with an idea or two."
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final60
Posts: 625
Joined: Fri Jan 07, 2005 6:30 pm

Re: Community Outpost Attack

Post by final60 »

I'd suggest that the only way for our community outpost holders to be seen as completely nuetral and unbiased, and importantly been seen that way by other players. Is for them to be held by a completely nuetral, unbiased guild. You will never convince everyone that your intensions are only good when you have an alt aligned with a faction, even if they are.
viper579
Posts: 160
Joined: Mon Jun 25, 2007 9:18 am

Re: Community Outpost Attack

Post by viper579 »

Edit: different op, my mistake
Last edited by viper579 on Sat Sep 01, 2007 4:09 am, edited 1 time in total.
quote from jared96
"In Ryzom, any advantage is reinforced over time. An advantage in 250 cats means one side can bring it's recruits to full strength in a much shorter amount of time. If we as little street kids could figure out a way to make their games more balanced, challenging and fun....I would think that a game company or even the players themsleves could come up with an idea or two."
great83
Posts: 227
Joined: Wed Oct 04, 2006 6:35 pm

Re: Community Outpost Attack

Post by great83 »

final60 wrote:I'd suggest that the only way for our community outpost holders to be seen as completely nuetral and unbiased, and importantly been seen that way by other players. Is for them to be held by a completely nuetral, unbiased guild. You will never convince everyone that your intensions are only good when you have an alt aligned with a faction, even if they are.
Problem is Final i dont think a complete neutral unbiased person exists in atys... or to the public eye. Anyone you elect to run the community OP program will always will be seen as bias towards one side or another by one person here or there. It is life and it is the fact that no person is perfect.... and i believe it was Benjamin Franklin that quoted something about seeking perfection as a person is flawed cause you cant be perfect in one aspect of being a human with out forgetting another.
Biskibis
bgraz
Posts: 215
Joined: Sun Feb 20, 2005 6:00 pm

Re: Community Outpost Attack

Post by bgraz »

final60 wrote:I'd suggest that the only way for our community outpost holders to be seen as completely nuetral and unbiased, and importantly been seen that way by other players. Is for them to be held by a completely nuetral, unbiased guild. You will never convince everyone that your intensions are only good when you have an alt aligned with a faction, even if they are.
you have an interest in running the program?, its only 20-26 guilds that you would have to accomodate, i mean the amount of time and effort can't be that much really, right?

get real man. Brave puts a huge amount of time to it, the KA just feels the need to drag it through the mud so they can attack without lookin like asses, they don't benefit from it because they have most of the big OPs in game so theres no need for them to have to be given the share from 2 single OPs ATM.
they keep up with guys like doubletap speaking for em and they are gonna wish the community OPs were there for em when the homins of atys stand up and fight back
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vguerin
Posts: 2025
Joined: Wed Sep 22, 2004 6:13 pm

Re: Community Outpost Attack

Post by vguerin »

viper579 wrote:btw its a different time than the community op attack.

yeah ruining fun.
8 GMT for both attacks... nice try.
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viper579
Posts: 160
Joined: Mon Jun 25, 2007 9:18 am

Re: Community Outpost Attack

Post by viper579 »

vguerin wrote:8 GMT for both attacks... nice try.
wow theres 3 then, since someone mentioned one at 10 GMT.

sorry about that
quote from jared96
"In Ryzom, any advantage is reinforced over time. An advantage in 250 cats means one side can bring it's recruits to full strength in a much shorter amount of time. If we as little street kids could figure out a way to make their games more balanced, challenging and fun....I would think that a game company or even the players themsleves could come up with an idea or two."
danolt
Posts: 355
Joined: Sat Nov 13, 2004 10:35 pm

Re: Community Outpost Attack

Post by danolt »

Why would it require a person to be unbias? There is no reason for that, if the program is designed to help guilds who are not large enough to hold OP's it really only needs to be run by someone who is not aggressive. Bias is immaterial, I could care less what a person thinks. It is what they do that matters.

I have seen no attempt to separate the ideals of the community program and the ideals of the Kami program they ride on each other piggyback. They have been joined at the hip for months. I doubt many are aware but the Kami (the actual kami) came to power using this exact formula, they to rode the social issue gravy train.

What is the diffrence between the community OP program and any other alliance. Every OP holder distributes resources to their supporters. The "community" program is exactly the same. The argument that they accept anyone within the program regardless of their beliefs sounds noble, but what is the diffrence between that policy and a guild doing cold invites.

People are blaming OP's and the KA for destroying the game. Lets just say there were no OP's, never an ep2, that the game would have been sitting stagnant all this time. Do you really think their would be more subs now? Who would you blame for destroying the game then?

This push for Homin solidarity this desire to end all conflict, all debate, all conversation to make Atys one giant chatroom and grind factory of solidarity is not very appealing to me.

I am truly concerned about a complete loss of Atys. That the "Jyudas" vision of peace at all costs, even if it means totally abandoning the lore, is becoming to strong to stop.

There can be no plot without conflict and no story without a plot.
viper579
Posts: 160
Joined: Mon Jun 25, 2007 9:18 am

Re: Community Outpost Attack

Post by viper579 »

danolt wrote: What is the diffrence between the community OP program and any other alliance. Every OP holder distributes resources to their supporters. The "community" program is exactly the same. The argument that they accept anyone within the program regardless of their beliefs sounds noble, but what is the diffrence between that policy and a guild doing cold invites.
well if i joined a guild and fought against them in op battles, well in most cases id get kicked out. that doesnt get you kicked out of the community op though.

danolt wrote: I am truly concerned about a complete loss of Atys. That the "Jyudas" vision of peace at all costs, even if it means totally abandoning the lore, is becoming to strong to stop.

There can be no plot without conflict and no story without a plot.
conflict is fine, however. PvP should not effect PvE. GF made that mistake with cats. from what i can tell since outposts have gotten popular no one cares about lore. i sure havent heard anything about lore from most guilds. from a lore point of view you've got fyros and tryker guilds working together...not quite in line with lore.

from battlefield 2142
"the world is suddenly encased in a present-day ice age. When billions of people are forced to flee the frigid Northern Hemisphere for the more hospitable Southern one, tensions escalate and shooting wars erupt for the last remaining bits of habitable land."

thats outposts as they are now. the most valued resource in Atys is based around pvp, but you spend most time doing PvE.

as far as the people leaving part. id take a bet that if the devs made an event system that would allow Csrs to make events on the fly, like kitin invasions / real pvp contests /etc . id bet there would be MORE players.


think of all the time spent programming outposts, then think what else could have been made instead.
quote from jared96
"In Ryzom, any advantage is reinforced over time. An advantage in 250 cats means one side can bring it's recruits to full strength in a much shorter amount of time. If we as little street kids could figure out a way to make their games more balanced, challenging and fun....I would think that a game company or even the players themsleves could come up with an idea or two."
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