Intial Impressions

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ozric
Posts: 538
Joined: Tue Sep 21, 2004 2:26 am

Re: Intial Impressions

Post by ozric »

Yes sure, no gloves. The curly style must be the medium quality staff. Crafting with what is still called the Magician Talus Staff plan produces a straight staff, called Magicians Amplifier, the curly staff is also called Magicians Amplifier. Its the curly style one you start with tho if you choose a mage pack, and its also curly if you buy from Melee Weapon Merchant.
This brings up a bug however, when doing a mission to craft Talus Staffs, as the Magicians Amplifier is not recognised as being a Talus Staff and so is not accepted for the mission.
Last edited by ozric on Fri Sep 17, 2004 8:33 am, edited 1 time in total.
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Cilar
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Joined: Thu Sep 16, 2004 5:11 pm

Re: Intial Impressions

Post by Cilar »

survivor61 wrote:Tell me, was the character creation screen like the beta or is it the cool one like you see in several of the trailers??
lol the "cool" one you see in trailers is the old one used during beta 1 and 2 a year ago ;)
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shrike
Posts: 556
Joined: Tue Sep 21, 2004 2:26 am

Re: Intial Impressions

Post by shrike »

There seem to be almost zero changes compared to the beta. New chars now have a shield, too (which, in best nevrax tradition, is "unnamed...something"), mages still use staffs. No sign of the close combat melee tree either. Still the old q25, q50,... harvesting skills.

The only change I saw is the shield and that mage staffs have now a "master hand to hand" skill description.
Last edited by shrike on Fri Sep 17, 2004 11:57 am, edited 1 time in total.
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wolfstar
Posts: 27
Joined: Tue Sep 21, 2004 9:00 am

Re: Intial Impressions

Post by wolfstar »

The artwork for the game box is very good and the manual describes what you need to see so I will say its a very well presented box with clear instructions.

We hope that everyone of you enjoy the game and have fun.
Wolfstar
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bumamgar
Posts: 2
Joined: Tue Sep 21, 2004 2:26 am

Re: Intial Impressions

Post by bumamgar »

so far no changes, moderate kip 3k xp, lots of gingo, hawker with unbuyable items and lots of npc without quest atm.
prices still down and mats max ql 25.
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ozric
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Joined: Tue Sep 21, 2004 2:26 am

Re: Intial Impressions

Post by ozric »

shrike wrote: No sign of the close combat melee tree either.
Close Combat tree comes in at lvl 51, as it did in beta.

Also noticed, some new titles. No more "novice harvester", the title is now "forager apprentice".
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silverio
Posts: 79
Joined: Tue Sep 21, 2004 2:26 am

Re: Intial Impressions

Post by silverio »

Heilsbringer wrote:Ozric, are u shure, the gloves are trashcanned?
Officially the staffs have been.
Or was there some kinda sarcasm in your post?
There is Much more quests working for now, meat can be gathered in many and all staffs become Magic amplificators only problem is that quests related to old magic staffs was not working. Other thing is that winter finished and all is bluming, flowers all around and all is full of green SPRING !! you can check my opter post for link so some screenshots..
Silverion Zorai ...
Circle of Light
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adreu
Posts: 8
Joined: Tue Sep 21, 2004 9:00 am

Re: Intial Impressions

Post by adreu »

Don't forget that when you see a problem in game, click the support button. It will open Customer Support where you can choose the category related to the problem you have encountered. Then all you need do is describe the problem and send it to us so we can get it fixed as soon as possible. :)
Adreu
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earthforce
Posts: 72
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Re: Intial Impressions

Post by earthforce »

survivor61 wrote:Tell me, was the character creation screen like the beta or is it the cool one like you see in several of the trailers??
The character creation you saw in the trailers was from Beta 2, the one in open beta is the current version.
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