No. There are different respawn locations, and teleportation tickets. You have to buy the tickets and can use them to teleport back to that location. One use for each ticket purchased. Its my #1 money sink after a one-time Guild hall.Merlin wrote:-Are there teleportation spells?
There is a definite lack of inter-civilization communication. Most of the time it seems like there is 16 servers instead of 4 because of this.
Nope.-Are there invisibility spells?
again no-Can you make camps in the wild, or caravans (wagons that can hold people, like older fashion motor homes)
No. But there is reason to suspect that this is intended to happen eventually. Obivously not a first priority for this just released game.-Can you go underwater?
Truly not static, for most things at least. Mob locations change, they have tendencies but they're not static. Bandit camps do seem to be static, but they're the exception to the rule. Though there does seem to be a general balance of predator prey relationships.-Is everything truly not static, even the birds that I saw in a screenshot?
When you kill off the predators in an area (i.e. Ragus) the respawn always seems to be new predators (i.e. Javings). Even these spawn camps are subject to change with each season however.