Im waiting for the 1.6 gig download and doing a lot of reading up on this game in the meantime.
What are this games strong points? Weak points?
What do you find the most fun and what all is there to do?
What kind of features does the guild system have to offer?
How is the ryzom ring expansion?
What would you compare this game to in terms of fight style, pvp, etc?
What ways are there to advance in this game?
Are there a lot of different items? Weapons and armor? Pets?
Also, are there raids? How long has this game been out for?
New and curious
Re: New and curious
Hello and welcome to Atys, for some of your Questions let me refere you to the Link in my Signature: Newbes plese read
As for the others not answered in that post.
1. Most Fun and what´s to do:
That´s pretty much up to you. I mean this game has something and nothing for everyone. It´s what you make of it. It´s a Sandbox where you can be what you want to be. No classes, no restrictions skillwise. The only limit is you imagination and what you are willing to do with it.
You may go and "grind" skills and have fun if that´s your way of gameing, or you may RP and never do an hour worth of continous "leveling".
It´s all up to you.
You may go exploring, research recipes for Gear, prospect for Material Sources, hunt, fight, talk, etc.
Ryzom´s got it´s own unique system for all of this, you´ll see in time.
2. The guild System is atm a bit weak, but we all hope that this will change with comming patches/expansions.
You may create a guild if you´re citizen of a state for 50.000 Dapper, wich does sound more than it is. No min. requirement of members needed. A Guild Hall requires a min. Amount of 10.000000 Dappers to buy. Sadly atm that means only more storage and nothing else, but we still have hope.
Guilds may controll Outposts, wich they´ll have to defend from other guilds via declared PvP Battles.
3. PvP is consensual in 3 variations
a. Duell by mutual agreement
b. Outpostbattles, declared by the attacking guild/alliance etc.
c. Open PvP Zones, wich warn you of the iminent danger on entering.
Have a look here for a few current oppinions on PvP.
4. Ryzom Ring is brilliant but still in its baby shoes, so to say
You can do a LOT of fantastic things never before seen in any MMO with it and well, just can have a lot of Fun with it ATM though, with the danger of Ryzoms decline it´s a bit disused...
5. I don´t quite understand what you mean by "ways to advance"?
You may of course level or grind up to maximum level in each and every skill, but as far as I know nobody has done so yet, because it´s about 64.000 Leves all in all. 250 in every main skilltree and specialisations branching of included.
Advancement in more etheral terms may include you abillity to learn to judge the games more intricate systems, like MOB behaviour, wich is very realistic, or prospecting, wich needs patience and a good eye, crafting, wich needs good memory and combination skill. All from you as a Player.
6. Items are a bit on the weak side as far as "every day stuff" is concerned.
Armor types are boundless and combinable to almost limitless combinations of style and color. (though a few new ones coudn´t hurt )
There is no Item-Hunt as in other games, as MOBS only drop craftable materials, with wich players do craft gear that is far better then most of the stuff sold by NPCs. Only a few expetions here with NPC Bandit Bosses that drop quite good gear Items, wich are atm revamped. (And we certainly hope that they won´t become Über-Gear!!!)
Pets aren´t in Game as far as battle is concerned.
Only a ride and 3 packers are allowed to each player atm. These beasts are called Mektoubs.
The game is in its third year now. And we all hope ot will continue under the aegis of a new owner. Look at http://www.ryzom.com for Infos on that process.
For all else look at the link in my Signature
I hope you´ll like it here and have Fun
Acridiel
As for the others not answered in that post.
1. Most Fun and what´s to do:
That´s pretty much up to you. I mean this game has something and nothing for everyone. It´s what you make of it. It´s a Sandbox where you can be what you want to be. No classes, no restrictions skillwise. The only limit is you imagination and what you are willing to do with it.
You may go and "grind" skills and have fun if that´s your way of gameing, or you may RP and never do an hour worth of continous "leveling".
It´s all up to you.
You may go exploring, research recipes for Gear, prospect for Material Sources, hunt, fight, talk, etc.
Ryzom´s got it´s own unique system for all of this, you´ll see in time.
2. The guild System is atm a bit weak, but we all hope that this will change with comming patches/expansions.
You may create a guild if you´re citizen of a state for 50.000 Dapper, wich does sound more than it is. No min. requirement of members needed. A Guild Hall requires a min. Amount of 10.000000 Dappers to buy. Sadly atm that means only more storage and nothing else, but we still have hope.
Guilds may controll Outposts, wich they´ll have to defend from other guilds via declared PvP Battles.
3. PvP is consensual in 3 variations
a. Duell by mutual agreement
b. Outpostbattles, declared by the attacking guild/alliance etc.
c. Open PvP Zones, wich warn you of the iminent danger on entering.
Have a look here for a few current oppinions on PvP.
4. Ryzom Ring is brilliant but still in its baby shoes, so to say
You can do a LOT of fantastic things never before seen in any MMO with it and well, just can have a lot of Fun with it ATM though, with the danger of Ryzoms decline it´s a bit disused...
5. I don´t quite understand what you mean by "ways to advance"?
You may of course level or grind up to maximum level in each and every skill, but as far as I know nobody has done so yet, because it´s about 64.000 Leves all in all. 250 in every main skilltree and specialisations branching of included.
Advancement in more etheral terms may include you abillity to learn to judge the games more intricate systems, like MOB behaviour, wich is very realistic, or prospecting, wich needs patience and a good eye, crafting, wich needs good memory and combination skill. All from you as a Player.
6. Items are a bit on the weak side as far as "every day stuff" is concerned.
Armor types are boundless and combinable to almost limitless combinations of style and color. (though a few new ones coudn´t hurt )
There is no Item-Hunt as in other games, as MOBS only drop craftable materials, with wich players do craft gear that is far better then most of the stuff sold by NPCs. Only a few expetions here with NPC Bandit Bosses that drop quite good gear Items, wich are atm revamped. (And we certainly hope that they won´t become Über-Gear!!!)
Pets aren´t in Game as far as battle is concerned.
Only a ride and 3 packers are allowed to each player atm. These beasts are called Mektoubs.
The game is in its third year now. And we all hope ot will continue under the aegis of a new owner. Look at http://www.ryzom.com for Infos on that process.
For all else look at the link in my Signature
I hope you´ll like it here and have Fun
Acridiel
Last edited by acridiel on Thu Dec 14, 2006 4:35 pm, edited 1 time in total.
Take a look at the collected Works of Ryzom Players all over the World!
At"Ryzom Movies"!![highlight]
238[/highlight] Videos, [highlight]181[/highlight] Fan-Artworks and [highlight] 3 [/highlight] original Songs are up allready.
[highlight]SoR Score Musics including Trailers!![/highlight]
Ryzom:
We dare to be different! Do you dare to adapt?
Ryzom on Vimeo-Videos!/Ryzom Ning-Network/Die Lore auf Deutsch!
Bardentreffen / Atys Kundschafter
At"Ryzom Movies"!![highlight]
238[/highlight] Videos, [highlight]181[/highlight] Fan-Artworks and [highlight] 3 [/highlight] original Songs are up allready.
[highlight]SoR Score Musics including Trailers!![/highlight]
Ryzom:
We dare to be different! Do you dare to adapt?
Ryzom on Vimeo-Videos!/Ryzom Ning-Network/Die Lore auf Deutsch!
Bardentreffen / Atys Kundschafter
Re: New and curious
Hmm, so when did or when does the p2p end? Does this mean only previous p2p members get access to mainland or is everyone being moved from it? Is there a point in me playing this game or is it all based on hoping this game goes on and continues to develop?
Re: New and curious
The subscription ability will likely be restored once the receivership process has been completed.skrye wrote:Hmm, so when did or when does the p2p end? Does this mean only previous p2p members get access to mainland or is everyone being moved from it? Is there a point in me playing this game or is it all based on hoping this game goes on and continues to develop?
I would not worry about whether the game will continue. There are several buyers and there is optimism, so I don't think there's any doubt it will continue. The only question is who'll end up taking it over and what they'll do to it.
Jelathnia, Kasarinia, KianShi, Maethro, ShuaLi, and OPaxie (Arispotle)
TeiJeng (Leanon)
ï = ALT+0239 | advice for mission design | Zoraï masks
long-distance communication | some foods and drinks | Zoraï pictograms
"Ryzom: We dare to be different. Do you dare to adapt?" - Acridiel
TeiJeng (Leanon)
ï = ALT+0239 | advice for mission design | Zoraï masks
long-distance communication | some foods and drinks | Zoraï pictograms
"Ryzom: We dare to be different. Do you dare to adapt?" - Acridiel
Re: New and curious
Is anyone still on mainland or will everyone be on the trial island?
Does receivership process usually take a long time? weeks? months?
when did it begin?
I dont wanna sit on some boring trial island for the next 6 months 8)
Does receivership process usually take a long time? weeks? months?
when did it begin?
I dont wanna sit on some boring trial island for the next 6 months 8)
Re: New and curious
No one has been moved to the island.skrye wrote:Is anyone still on mainland or will everyone be on the trial island?
The first we heard of it was November 20. Two other announcements have been made since: November 21 and December 5.when did it begin?
Jelathnia, Kasarinia, KianShi, Maethro, ShuaLi, and OPaxie (Arispotle)
TeiJeng (Leanon)
ï = ALT+0239 | advice for mission design | Zoraï masks
long-distance communication | some foods and drinks | Zoraï pictograms
"Ryzom: We dare to be different. Do you dare to adapt?" - Acridiel
TeiJeng (Leanon)
ï = ALT+0239 | advice for mission design | Zoraï masks
long-distance communication | some foods and drinks | Zoraï pictograms
"Ryzom: We dare to be different. Do you dare to adapt?" - Acridiel
Re: New and curious
Only new Players coming to us since 20th of November are not allowed to the Main Lands yet. The receivership Process usually lasts for one month, so we´ll get to know the end results in a few days.
As a christmass present so to say.
But as I said earlier, you may read all of this on http://www.ryzom.com .
CU
Acridiel
As a christmass present so to say.
But as I said earlier, you may read all of this on http://www.ryzom.com .
CU
Acridiel
Take a look at the collected Works of Ryzom Players all over the World!
At"Ryzom Movies"!![highlight]
238[/highlight] Videos, [highlight]181[/highlight] Fan-Artworks and [highlight] 3 [/highlight] original Songs are up allready.
[highlight]SoR Score Musics including Trailers!![/highlight]
Ryzom:
We dare to be different! Do you dare to adapt?
Ryzom on Vimeo-Videos!/Ryzom Ning-Network/Die Lore auf Deutsch!
Bardentreffen / Atys Kundschafter
At"Ryzom Movies"!![highlight]
238[/highlight] Videos, [highlight]181[/highlight] Fan-Artworks and [highlight] 3 [/highlight] original Songs are up allready.
[highlight]SoR Score Musics including Trailers!![/highlight]
Ryzom:
We dare to be different! Do you dare to adapt?
Ryzom on Vimeo-Videos!/Ryzom Ning-Network/Die Lore auf Deutsch!
Bardentreffen / Atys Kundschafter