Much of what the OP stated has been heard before and in reply to your statements mark the last 4 words written by the OP. "What do you think ?"bgraz wrote:so instead of people critisizing this guy for having ideas to make OPs available to anyone willing to work hard enough for them...
There will always be folks that see things one way and of course opposing views... While I see some decent ideas I also would suggest those are broad strokes that cannot be taken too seriously.
The cost of ownership would create a hand-off environment as soon as what the OP delivered was no longer worth the cost. As seen with the current OP's a guild could easily create an alt. guild to take over and switch back again and again to reduce the costs. Again I understand he was giving examples, but what the current OP's give out are not worthy of the third stage of his plan based on the timeline.
One could also suggest that these same resources tossed toward a current OP holding guild could also return similar rewards to those expected in trade with the PvE NPC's. At least the PvP OP's seem to cause more guild interaction, this PvE example would not need any interaction outside NPC's. Where's the community in that ?
I have seen much better ideas ignored (or at least not acknowledged) by the Dev team in the past. More in line with how we tested OP's during the beta and further thought through... While not all ideas are created equal the OP chose to announce his and ask for opinions. Those ideas not in-line with yours are no better or worse then yours... You (and others) actually may hurt the OP by going off topic IMHO...