PR PvP zones: q150-q200 (q250 if its a supernode) (Umbra: WG, GoO, EF, and ToT)grimjim wrote:Just because a point sails far over your head (to the tune of The Imperial March) doesn't mean that it is an invalid one.
Regarding the PR, I didn't mention that specific case.
I don't dig PR (or at all if I can help it) so I don't know what the comparitive difficulty level between the PvP and non-PvP zones is like at the moment, nor do I know which particular QLs are in which zones, but I think an expedient trek route does pass through the same area which is probably a slightly more controversial case.
IIRC forest supremes are, however, only available in Nexus, feel free to correct me if I'm wrong.
non-pvp PR zones q200-q250 (Wastelands, Ichor, underspring) (I think ichor is 200... correct me if wrong)
all mats are found in each region in all grades (choice-supreme). Ichor used to be the hardest PR land of them all (by far), but don't know now with KPs no longer in game. I've dug all of the regions, with the exception of Ichor and find that most of the regions to be equal now that the patrols aren't in game. The only difference is the size of the maps. Umbra is long and fairly skinny meaning its easy to get around using the various TPs. The q250 zones are much larger with the mats spread out more, so more travel time. But all in all, thats something to be expected from a higher Q zone.