Most bugging thing for me is that Ryzom although nice game does not support soloing too much. My playing times are usually very limited (job, studies, kids, etc...) so I doesn't always have 1 or 2 hours to spend searching suitable team. And sometimes I just feel like not wanting team with anyone (bad day
Self heals, staminas and saps are a bit like jokes to me. Downtime is waaaaaay too long. And if u use one self things the others are locked by the downtime too. Lower the downtime more so the soloing is more enjoyable (now it's a bit annoying) and make the downtime for each self heal, sap and stamina things separate.
It was mentioned before that logging in and out should be noted at guild channel. Is there possibility to check who's online at the guild except by asking? What about afk messages? Can u set up afk messages?
I have a thing called photo memory. I remember things better from the visual look of things (I really suck with names etc...) Could there be made ability that each time someone is saying something (f.e. in the guild channel) a small icon of his/her face could be seen beside the name? Would make much comfortable to follow conversations if you wouldn't have to consentrate so much noting who actually said this.
I just can't see the reason why current xp isn't shown clearly numerically. It's shown with a line anyway. Also I would like to see clearly xp needed for next level and so on...
I haven't happened to see if there's an option to choose closest aggressive target with some shortcut key.
Camera has too little zoom ability. I don't have fancy 5.1 surround sounds which could alert me out of closing Gingo danger from behind (did I mention, I hate gingos). Usually I note that something bad is happening when the Gingo has my left arm at its mouth. Or if u ask me, I would rather wipe out all the Gingos from history and plans of Ryzom...
How many times I'm in middle of a fight with an good exp enemy. Before the last killing blow my screen suddenly fills with lights from several spells. Yes the guards messed things once again. This wouldn't be that much problem if I really got the xp out of it. I was the one who made the miserable monster suffer almost to the end and then comes "helping guards" taking my xp away. "I'm just doing my job." Yeah right, just wher u shouldn't be doing it. So grant the xp to one who has got most hps out of monster. Same thing should consider about looting.
Talking about looting, is there any system for team members to be granted looting rights in some particular order?
Here's the thing that I can name now. I may add something more in a future.