Marjo wrote: mmorpg.com published an article yesterday, based on a recent interview with Jessica Mulligan. Titled "An update on Ryzom and a look forward to the Ring", this article gives an overview of the current state of Saga of Ryzom, and more information on the upcoming extension Ryzom Ring.
On this same site, you can also read an interview with Jessica Mulligan, published on October 24th.
Two Interviews with Jessica Mulligan
Two Interviews with Jessica Mulligan
Online-Games portal mmorpg.com has published two interviews with Executive Producer Jessica Mulligan:
Re: Two Interviews with Jessica Mulligan
Pretty good interviews - idk about the rest of you but imo this game isnt anywhere near dead - with ppl like JM and others i think we just gotta wait it out and have em respond to us - like she said, they're going in one direction, and we're going "no i dont wanna go!" so they have to turn all the way around - thats why it takes so long!
but did you read some of the reviews from users!? "bad graphics" and "its like im in a nursery with only 12 year old kids" HUH!? since when did we have a bunch of 12 yr olds playing this game? i'm 18 and i thought i was one of the youngest around! idk some of those reviews def. sucked - gave us a bad img i think - too bad im too lazy to actualy do anything about it
but did you read some of the reviews from users!? "bad graphics" and "its like im in a nursery with only 12 year old kids" HUH!? since when did we have a bunch of 12 yr olds playing this game? i'm 18 and i thought i was one of the youngest around! idk some of those reviews def. sucked - gave us a bad img i think - too bad im too lazy to actualy do anything about it
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Re: Two Interviews with Jessica Mulligan
JessicaMulligan in article wrote: However, the players have the ultimate word. She told of how some players, preferring not to do PvP, had been finding peaceful solutions to the problems. As a result, some story has shifted and been less PvP centric.....:
Huh ?....I know I was away for a week but did I miss something ?
What I do find disturbing is that players have been told to "find their own solutions" without a hint of anything being said about making some slight adjustments or addressing any of the suggestions put forth by the players.
JessicaMulligan in article wrote: So how has the queen of turning MMORPGs around been doing? In April, when she joined, subscribers were down and the game was struggling. By July, the team had evened things out. Since then it has seen steady, if minor, growth. Jessica is generally pleased with the trend and the progress to date.
In my experience, a month ago I was getting about 1 "goodbye, I am leaving game, wish you best of luck" PM's a day.....last night I got a "goodbye, our entire guild is leaving PM".
What I have noticed.....
1. My "friends list" has very few "lights on"
2. Typing "/who" in region brings up very few players...typically 1 or 2 in EST evening hours( 7-11)
3. Most times I am soloing or digging as there are no players around to team with.
I think the "growth" Nevrax is seeing comes from:
1. The gradual addition of new players
2. The return of old players who either wanted PvP or are willing to give it a whirl.
3. Those players leaving are not registering as subscriber losses as they are paid up for a number of months.
But I definitely have to say the number of players on line and the number of hours they play is definitely down. The GL of the guild I mentioned above said they were paid through September 2006. While the subscriber numbers may not be showing precipitous losses right now, I think the number of people actually playing, at least on the english server, is definitely down substantially and I don't think this bodes well for the game's future.