Great game at the wrong time.

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lupine04
Posts: 176
Joined: Fri Oct 01, 2004 12:34 am

Re: Great game at the wrong time.

Post by lupine04 »

fratt37 wrote:Agreed Nykle.

Nevrax, and Ryzom is in a possibly fantastic position right now.
All things point to being crushed by the "bigger" games, but I tend to think the bigdogs are thinking they can imitate what's been done with flashier graphics, and a popular name, and players will flock. Well, I would think most of us aren't that easy. I have ZERO desire to play the other games, for said reasons. When the players who were planning on playing those other games see that they are being led by the nose to a stale meal, you would think, they will leave.
When the Ryzom gets flooded, I just hope they open new servers for them, and keep us in our own little genepool ;)

Laharl
Why can't i edit my profile, and put this in a sig?!!!



Hmm... I don't know.. people tend to flock to what they know.. or, failing that, what's most popular. If so many people are looking forward to EQ2 and WoW, they *must* be good, right? Well.. not necessarily, as the more cynical and/or objective people will figure. But that tends to be the thinking in most cases.

I do think... no... I'm *convinced* that Nevrax has a gem here. More all the time. I mean, they're already discussing a large Kitin invasion in another thread, how well Nevrax handled it, how well the engine held up and how well players came together and coordinated their defenses to fend them off. The game's been out, what... a couple weeks? THAT is (at least in my humble opinion) quite amazing.

They just need to get the game onto more people's computers with a demo... again, perhaps after more of the Patch content is in place.. They need to let people *see* this game. Explaining it, showing screenshots and even movies just doesn't do it justice. People have to actually *play* it to be sold. I'm convinced of this now because of an incident last night ...

I've been trying to get a friend (avid fan of MMORPGs) interested in checking out SoR.. I would show him the images, try to explain the gameplay to him. He thought it sounded cool but it didn't compel him to try it (he's somewhat jaded; "looks cool" and "sounds cool" doesn't mean "is cool"). Well, we were hanging out last night and I showed him the game in action, the battle system, the crafting system, etc. I barely had to say another word. The game sold itself. He's buying a copy today, and is quite psyched to play it now.

And, I think there's a "B" component to that. I think those of us who've been playing the game for a little while now who can, and are interested, should try and make themself available to helping out and "showing the ropes" to as many new players as we can. Explain the mechanics, show them where things are, how things work, etc. etc. Do as much as you can to help them realize like they're facing a fun and challenging adventure... as they are :-) .

The Welcomer quests are a good starting place. But, I'm thinking lately that it might be cool for the Welcomers to actively *greet* the new players when they start, not wait for the players to talk to them. I've spoken to a few people now who never even knew Welcomers were there because they just immediately ran off to do whatever.. and then felt confused and frustrated because they didn't know what to do. Of course, let there be an option to skip it so people already familiar with the game, or not interested, don't need to go through it. Something for Nevrax to consider, perhaps?

Overall, though... I think that's the key. People need to see and play this game for themself.

Is a demo going to introduce alot of idiots into the mix who will do nothing but complain and rag on it, no matter *what* Nevrax does, simply because they're not paying to do so? Of course. All *games* (not just MMOGs) get that crowd. But there are those will, I believe, realize that they're playing something fresh and new and *different* (a word my friend used several times, "This is so different!"). And, those are the types we want to attract anyway, right? :-p

I can't believe that my friend last night is the only one who would have such a positive reaction to SoR after seeing it in action.. So, I think a demo would really help out alot.

Anyway.. that's my thinking..
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jmaynus
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Re: Great game at the wrong time.

Post by jmaynus »

Well a free trial may not be a very good idea right now tho. When other mmo's came out with a 7 or 14 day free trial within the first 3-6 months what did many people do? They started spreading around the different forums how it was proof the game(s) was flopping. So some people may read that and not want to mess with SoR cause they feel "Why would I want to mess with it if it's more or likely gonna be shutdown in a number of months?"
Believe me people will spread the "SoR is failing badly thats why they have to do a free trial so soon" crap. I've seen it done with a number of other mmo's.

I say wait a good while before doing a free trial. I think they should at least do a few big patches first. I'd say 6-12 months from now. But do a free trial soon if it's truely needed.

I still think the way to go for now is word of mouth.
lupine04
Posts: 176
Joined: Fri Oct 01, 2004 12:34 am

Re: Great game at the wrong time.

Post by lupine04 »

jmaynus wrote:Well a free trial may not be a very good idea right now tho. When other mmo's came out with a 7 or 14 day free trial within the first 3-6 months what did many people do? They started spreading around the different forums how it was proof the game(s) was flopping. So some people may read that and not want to mess with SoR cause they feel "Why would I want to mess with it if it's more or likely gonna be shutdown in a number of months?"
Believe me people will spread the "SoR is failing badly thats why they have to do a free trial so soon" crap. I've seen it done with a number of other mmo's.

I say wait a good while before doing a free trial. I think they should at least do a few big patches first. I'd say 6-12 months from now. But do a free trial soon if it's truely needed.

I still think the way to go for now is word of mouth.


I totally agree... That's why I said after they've got more of the patch content in place.

Though, I'm sure you know as well as anyone that the chronic complainers out there are going to complain even if you give them every single thing they claim the game needs on a silver platter along with a year of free play time. They'll just make up more things to complain about, just for the sake of doing so..

Still.. word-of-mouth only goes so far. I've spoken to several people about the the game and while they all said it was cool-sounding.. the only person who's actually gone ahead to buy it was the friend who actually saw it in action last night.

I do still feel, too, that they need to have the Welcomers actually address the player upon first entering the world to get them going.
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jmaynus
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Re: Great game at the wrong time.

Post by jmaynus »

lupine04 wrote:Though, I'm sure you know as well as anyone that the chronic complainers out there are going to complain even if you give them every single thing they claim the game needs on a silver platter along with a year of free play time. They'll just make up more things to complain about, just for the sake of doing so..



Oh yeah I know how the complainers can be. A company could release the worlds greatest game, fun to play, no lag at all, not one bug, the perfect game and there'd still be those that whine and cry and complain over something.

But hopefully more and more people will at least give SoR a true fair try. I'm sure there'd be many that would try it and dislike it.... but I'm sure there'd be just as much that would love it and would keep playing it.
lupine04
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Re: Great game at the wrong time.

Post by lupine04 »

jmaynus wrote:Oh yeah I know how the complainers can be. A company could release the worlds greatest game, fun to play, no lag at all, not one bug, the perfect game and there'd still be those that whine and cry and complain over something.

But hopefully more and more people will at least give SoR a true fair try. I'm sure there'd be many that would try it and dislike it.... but I'm sure there'd be just as much that would love it and would keep playing it.


Well.. I know at least oner person who's going to be starting tomorrow.. He's looking to really "dig in" to the whole Action/Stanza aspect.. That's the kind of thing he's drawn to in these games.. those that have something like that (like the Implants system in AO)...

I just was talking to and helping out someone who just started earlier tonight, as well.. It's really funny because our characters could be brother and sister.. His is basically a male counterpart to Shanree (my char).. black hair and the greenish-yellow eyes.. Was kinda funny to see.

So.. in any case.. people are coming in and I'm doing what I can to help them out.. .so they can get into the game and enjoy it and tell their friends! :-D
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jmaynus
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Re: Great game at the wrong time.

Post by jmaynus »

lupine04 wrote:Well.. I know at least oner person who's going to be starting tomorrow.. He's looking to really "dig in" to the whole Action/Stanza aspect.. That's the kind of thing he's drawn to in these games.. those that have something like that (like the Implants system in AO)...

I just was talking to and helping out someone who just started earlier tonight, as well.. It's really funny because our characters could be brother and sister.. His is basically a male counterpart to Shanree (my char).. black hair and the greenish-yellow eyes.. Was kinda funny to see.

So.. in any case.. people are coming in and I'm doing what I can to help them out.. .so they can get into the game and enjoy it and tell their friends! :-D


Plan on seeing if my girlfriend wants to give SoR a try sometime soon. Also gonna try to get a friend or two to join.... but not sure on that tho, most of my friends are either waiting on EQ2, WoW or just not into playing mmo's at all. But might be able to get at least one to try it out.
oddie
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Joined: Wed Sep 22, 2004 6:04 pm

Re: Great game at the wrong time.

Post by oddie »

Well, I think the word of mouth thing will work very much in Ryzom's favor because there seems to be a certian appeal to the idea that one can customize a toon and thereby face greater challenges in the development of said toon. Everytime I get the chance on "my other" game, I mention this idea to my guild mates, because they sometimes wish that there toon could do other things. I believe this to be the most intriguing aspect of SOR, and its biggest selling point. Don't get me wrong, I think the entire game is quite fantastic, with it's enviornment and moving mobs. But I am convinced that this game is the cat's meow.

As to the player base, I definitly feel that the attraction of a game that requires some thinking will appeal to those that want more then just bash, stab, and cast the mob away.

I am very dissappointed in EQ, what with all the expansions and moving the player base further and further away from the inner (or older) zones of the game. I can go to a lot of the zones and be the only player or 1 out of a very few. I am hoping not to see this in Ryzom and because of the above mentioned factors think it will be less likely to happen to this game, at least not on the scale of EQ. I think the invasions and defense of territory will likely balance out the need of the next *new* expansion/zone.

I dont like the way EQ, plays on the "got to have it" and be the first on the block to do so mentalilty. And I believe I can see the difference that SOR offers through their concept of this game.

If I could only hit the lottery, I would send every guild mate in EQ a copy and subscription to SOR. I bet it would not take long to win their hearts and minds.
Oddie
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korin77
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Re: Great game at the wrong time.

Post by korin77 »

I got sick with EQ because it literally could take you weeks to level up near the high end levels. Every guild became elite guilds where they only accepted level 60+ and if you wanted to get anything at all in the game you had to join one of them. Then on top of that, every big mob was camped by some big guild so to even get an epic weapon you had to wait months for a chance to get at the mobs. It got all rediculously tedious so I quit. Any game that requires me to waste my time upkeeping like swg or forever to level and get equipment like EQ I will stop playing. I hope they learn their lesson in EQ2 and not repeat the same mistakes again. Ryzom has the potential to be great but I can see people hitting 250 in everything and get bored and leave. The raid and storyline hopefully will keep them from leaving and lets hope it lives up to our expectations.
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