cygnus wrote:I may have missed this option, I will play some more later, but is there a toggle to turn on all resource spots on a given map area once you have zoomed in? I didn't spot it if there is but then again it was 2am
No, not currently. I went for a purely search based approach to resource fields and mobs on the global map. This is mainly due to the sheer quantity of items. The things tied to the toggle buttons are all preloaded with the page because they're fairly limited in quantity.
You should be able to pull up all of the resource fields in a region with a basic search like:
resource craft fount
Notice that I included 'craft' in the keywords. This was to find all crafting resources (as opposed to mission resources). Similarly, "resource fount not mission" would work.
One thing I want to do is create a list of useful searches. One category of these could be these resource field searches for each region. I want to make these searches accessible through a menu type system on the page. But that's in the "soon(tm)" list of features.
I've also toyed with the idea of having it dynamically pull the items from the db based on your current view. That just gets a little tricky because I don't want to start trying to pull down all resource fields if you're on the world view and I don't want to start making it really laggy when you're trying to pan and zoom.