Xavier Antoviaque wrote:A few answers about communication (and about where we publish things):
Hum, you shouldn't find gameplay or non-RP information here - only hints about events and roleplay discussions.
What is what i mean. those should allso be on the front page...
Like
***Hint...check Event forum something is happening***
Or something like what
Xavier Antoviaque wrote:
You can also find those two in the Forum watch articles - we want to be able to answer directly on the boards, otherwise it would be harder to interact; but you can still get the same info in the news.
Sorry don't have time to wait what long.
And for what importent posts the, patching, server is down or someing esle what soul or some else post gets easyly drownd by other posts.
Xavier Antoviaque wrote:
Uh, I only used that one to create the referendum polls - not to actually publish information..
Strange then i think you need to take a look again
2 pages of info.... an those are not only polls you know ofc last annoucnment was 4th may. was one before but seems to have been moved
http://www.ryzom.com/forum/forumdisplay ... ysprune=-1
Xavier Antoviaque wrote:
I'm always ready to listen and change the way we are doing things; can you point out specific articles and differences here? If we did something better in the past, it can be worth looking at the things which changed!.
As you most likely have understud we where in fact more happy then you telling us the the production was doing and how thing went and what you was currnetly working on. "Weekly"
And you have not made one post those those quite upset with the eps2.
I think as you quite good on puting together what to tell us, what should not be a big job for you.
Any mayby make some news about many of the questions what are in first post.
Come out fair with those, you can say would be a very impressive effort, would at least for me get load of the respect back.
Xavier Antoviaque wrote:As said in the past (I think it was in a Q&A - not 100% sure though), increasing the weight limit or decreasing the weight of ammo seems like an easy solution, but it would quickly make range fighting too powerful, as you don't have the casting time and range limitations of offensive magic. If we do it and end up with an overpowered range fighting, it would do little for the overall balance of the game.
We're still willing to rebalance range fighting in the future - but when we'll do it, we want to do it well.
Xavier.
As you must agree the balance is not made for pvp but mostly a nuke heal team for PVP .
Its quite expensive as it to be ranger .
What harm could it do to make a Temp patch for ranger really.
It could only get more intresting to play in what option was avaible.
And you can allways repatch it later then you come up with a better way.