[DEV] Introduction to Episode 2
Re: [DEV] Introduction to Episode 2
I be kinda hopin fer a Q250 supreme electric pick o' damage
Baxter- Digger, crafter, explorer, and dirty little man.
"Thar ain nuthin nor nobudy wot be so good as dey canna be betterer."
"Thar ain nuthin nor nobudy wot be so good as dey canna be betterer."
More power for Homins!
P~)
Ouroborus Nocturna
Re: [DEV] Introduction to Episode 2
thebax wrote:I be kinda hopin fer a Q250 supreme electric pick o' damage
nar! o'gentleness! or o'rate, but nut damage, I dun wana kill'em sources nomore dan I'lredy do!
Anissa - Jena's Lost Tribe -
Re: [DEV] Introduction to Episode 2
Gaud. I just spent the best part off wot feels like 2 weeks reading these posts. I don't usually read stickies much.
I still think that SoR possesses the most potential of any MMO I have tried and I've played & beta'd a few. (Though not WoW). Most who have been in the game for over a year (incl beta) rightfully criticise the slow pace of moving toward that potential. Sometimes though I wonder just how many characters the SoR team really play in game going by the comments I just read. The game development IS painfully slow but we are still here. I wish that point was not argued.
I still look forward to the new devs that are coming, especially outposts (which was not supposed to be a wholly GvG initiative) and just hope they are implemented before our subs run out.
I'm thinking of starting a new thread asking what ideas, bugs, comments have been put forward to the team; what the response was and any outcome. Do you think it's worth the bother???
I still think that SoR possesses the most potential of any MMO I have tried and I've played & beta'd a few. (Though not WoW). Most who have been in the game for over a year (incl beta) rightfully criticise the slow pace of moving toward that potential. Sometimes though I wonder just how many characters the SoR team really play in game going by the comments I just read. The game development IS painfully slow but we are still here. I wish that point was not argued.
I still look forward to the new devs that are coming, especially outposts (which was not supposed to be a wholly GvG initiative) and just hope they are implemented before our subs run out.
I'm thinking of starting a new thread asking what ideas, bugs, comments have been put forward to the team; what the response was and any outcome. Do you think it's worth the bother???
Alyssah
Matis Clan Omnis
Yrks
Matis Clan Omnis
Yrks
Re: [DEV] Introduction to Episode 2
iphdrunk wrote:nar! o'gentleness! or o'rate, but nut damage, I dun wana kill'em sources nomore dan I'lredy do!
Aye, werna thinkin o' de damage as bein directified aginst de source Wer meanin a pick ya culd use aginst de beasties wot wanna eat ya, sos ya'd have another option asides runnin or emotin dem
Baxter tosses rice at Elite Kincher
You have been killed by Elite Kincher
Baxter- Digger, crafter, explorer, and dirty little man.
"Thar ain nuthin nor nobudy wot be so good as dey canna be betterer."
"Thar ain nuthin nor nobudy wot be so good as dey canna be betterer."
More power for Homins!
P~)
Ouroborus Nocturna
Re: [DEV] Introduction to Episode 2
I think having statues will be very neat...alas Im too new in the game to matter, no statue for me.