Has anyone from nevrax or jolt answered why we cant alter the zoom out?

Come in, pull up a chair, let's discuss all things Ryzom-related.
glynnj
Posts: 33
Joined: Tue Nov 16, 2004 2:17 pm

Has anyone from nevrax or jolt answered why we cant alter the zoom out?

Post by glynnj »

Im just curious, because one of my pet hates is not being able to zoom out further, and since there is a change we can make that allows it, why does this cause a problem doing it?

I havent made the alteration (which i wont describe for obvious reasons), but i find it very frustrating knowing i could, but if i did i would loose all support from the CSR or jolt.

Anyone know why this is such a problem?

As noted in several posts, the zoom on the character is far less than other games, and much to claustrophobic.

Im not expecting a "yes you can now" , but a reason why it is so critical would be nice - does it increase crash chances or something along those lines?

Also, what level of "no support " are we talking about - if i get stuck somewhere the GMs wont move me? or just problems with the software? is it none as in completely none?

Is it bannable to make the change?

I must admit i find it odd that something that would increase my enjoyment of the game is being blocked and no reason given.
User avatar
sehracii
Posts: 1185
Joined: Sun Feb 20, 2005 11:00 am

Re: Has ansone from nevrax or jolt answered why we cant alter the zoom out?

Post by sehracii »

glynnj wrote: Im not expecting a "yes you can now" , but a reason why it is so critical would be nice - does it increase crash chances or something along those lines?
I think that's the reason. More zoom = more detail = more strain on system = more crashes
glynnj wrote: Also, what level of "no support " are we talking about - if i get stuck somewhere the GMs wont move me? or just problems with the software? is it none as in completely none?

Is it bannable to make the change?
I would suggest going ahead and doing it. Worst case scenario, they will make you reinstall the game to get support on any technical issues. No, it's not something they ban over, you're permitted to do it, they just won't offer tech support because that is an unsupported play mode.


At least that is my impression on the situation.
Sehraci Antodera [Medium Armor & Accessories Boutique]
Master of Illusion and Torment
"True power is not destruction, but control"

Karavaneer - Arispotle
Reapers of the Dark
User avatar
kibsword
Posts: 1529
Joined: Fri Sep 24, 2004 3:28 pm

Re: Has anyone from nevrax or jolt answered why we cant alter the zoom out?

Post by kibsword »

Because your editing the config files, and that is against the EULA. I remember Dam was once ordered to change it before he was allowed support again.
Kibs - High Officer of The New Empire (Arispotle server)
Kibsy - Silan Alt (Arispotle server)

Avatar by Ema

Master of two, huggler of all!

Kibs' Autolauncher and Ammo shop

Vote for Ryzom on mmorpg.com!
User avatar
dazman76
Posts: 903
Joined: Tue Nov 09, 2004 11:42 pm

Re: Has ansone from nevrax or jolt answered why we cant alter the zoom out?

Post by dazman76 »

sehracii wrote:I think that's the reason. More zoom = more detail = more strain on system = more crashes

Technically, that should never be the case. More system strain should only cause slowdown, not crashing - all the information to be processed is still there, it's just arriving slowly. If that causes a crash, there is a fault with the piece of software in question.

I've made the change (yep, no support if I need it), and my system handles it fine (not really a top-end system). As long as your detail levels are set correctly, the change should cause no crash problems. Max settings with high zoom on a less-than-capable machine will make Ryzom very sloooooow.

My advice is this. If the current zoom is a problem (which it certainly is for me), make the change, and test it. If you can played zoomed out for a few hours without any unexpected problems, go with it. But always remember - you will get no support, i.e. if you're stuck after teleporting or something similar, prepare to log out and re-install.
Dazman - Zoraï Defensive Mage / Forager
Kalzakath - Fyros Melee / New Refugee

Arispotle Shard - European English Community

User avatar
sehracii
Posts: 1185
Joined: Sun Feb 20, 2005 11:00 am

Re: Has anyone from nevrax or jolt answered why we cant alter the zoom out?

Post by sehracii »

I was just guessing :rolleyes:

But I agree, try it, and if it seems to run ok, keep it. There shouldn't be any penalties more serious than a game reinstall. And I'd say even if it did come to that, it's worth it.
Sehraci Antodera [Medium Armor & Accessories Boutique]
Master of Illusion and Torment
"True power is not destruction, but control"

Karavaneer - Arispotle
Reapers of the Dark
User avatar
xenofur
Posts: 3411
Joined: Tue Sep 21, 2004 8:36 pm

Re: Has anyone from nevrax or jolt answered why we cant alter the zoom out?

Post by xenofur »

there is one occasion that could prompt crashes, setting the zoom to negative values, so that you could accidently hit 0, which causes a freeze, probably due to division by zero
Mithaldu
Server: Leanon, Gilde: Silberdrachen, der Ryzom-Squad von [G.S.M]
IRC: irc://uk.quakenet.org/gsm-community.de
Der inoffizielle Ryzom-Player-Channel: irc://irc.quakenet.uk/ryzom.de
Neu: Jetzt mit 100% mehr Phelan!
(\(\xxxxxxxxxxxxxxxxxxxxxxxxx
(^.^)
(")") *This is the cute bunny virus, please copy this into your sig so it can spread.
User avatar
dazman76
Posts: 903
Joined: Tue Nov 09, 2004 11:42 pm

Re: Has anyone from nevrax or jolt answered why we cant alter the zoom out?

Post by dazman76 »

@sehracii - sorry about that, I meant to put a smiley after the first para and forgot :) Just re-read and it was a bit geeky and short, not intentional tho :D

@xeno - I don't think the camera position is used in a division mate, just multiplication matrices (for transform and rotate). The lowest values are negative (close to the floor), and highest are positive - I've been down 'under' the ground by accident (by some way too), and Ryzom handles it very admirably :) It also handles obstacles well - a good example is walking into Min-Cho, and the large golden arch there. Every time I walk through/under/past it, the camera works perfectly - either bobbing below or just under the arch. Nice solid camera code, /bow nevrax :)
Dazman - Zoraï Defensive Mage / Forager
Kalzakath - Fyros Melee / New Refugee

Arispotle Shard - European English Community

User avatar
vinnyq
Posts: 1311
Joined: Fri Nov 05, 2004 12:05 am

Re: Has anyone from nevrax or jolt answered why we cant alter the zoom out?

Post by vinnyq »

There's nothing wrong with being geeky and short, Daz!
Fyrx, Fyros
ilthor
Posts: 302
Joined: Mon Sep 27, 2004 3:30 pm

Re: Has anyone from nevrax or jolt answered why we cant alter the zoom out?

Post by ilthor »

vinnyq wrote:There's nothing wrong with being geeky and short, Daz!
Halelluyah for the tryker admirer ! :p

(off-topic, but couldnt help myself)
~ Faun ~
for Wealth and Glory
User avatar
mmatto
Posts: 875
Joined: Tue Nov 30, 2004 9:02 am

Re: Has anyone from nevrax or jolt answered why we cant alter the zoom out?

Post by mmatto »

My guess is that Nevrax wants to give strong signal not to mess with config files to make everyones (especially support staff :) life easier. Zoom distance may be quite innocent modification, but then players start wanting to do even more changes and may mess their configuration.

Another guess goes that the game has been tested mainly with default settings and support staff does not have experience on effects of modifying config files and thus unable to give good support in that case.

I propose that you ask this question at Q&A thread, maybe it will be picked up and answered in detail.

P.S. I personally find it silly that client side normal text based configuration files cannot be altered by players.

EDIT: Actually it was answered in one of the earlier Q&A rounds http://www.ryzom.com/forum/showthread.php?t=14114 . If you want more than that, I suppose you should rephrase your question to take account what has been already said.
Mikos, Abyss Eye
Post Reply

Return to “General”