Alchemy Poll

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Do you think we should have craftable/consumable potions to lower downtime solo lvlin

Yes
47
72%
No
18
28%
 
Total votes: 65

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helbreat
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Alchemy Poll

Post by helbreat »

due to alot of discussion over soloing i thought id put this post up see what views people have on craftable and consumeable potions hp, sap or stam ones higher ammount of healing per lvl of Q maybe needing supreme mats to get 100% power on them when crafting :)

simple yes/no options potions are like marmite you either love them or you hate them...
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caitiff
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Re: Alchemy Poll

Post by caitiff »

I refuse to answer this poll based on the fact that they said potion consumables are going to be added. Why ask a question when they already said they are doing it? We don't know exactly how it will be (most likely not like most games as with everything else, but I think that is good) so why not just wait and find out?
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rushin
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Re: Alchemy Poll

Post by rushin »

any chance of third option: maybe, depends on the implementation.. I kinda like not having a bag full of potions atm, but i do see the usefulness it would bring to solo play. just worried about all the stuff that's been discussed in t'other thread =)

(and marmite is great, except for those nasty marmite crisps - yukkie in the extreme)
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splatula
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Re: Alchemy Poll

Post by splatula »

rushin wrote: I kinda like not having a bag full of potions atm,
What? you don't still have a dozen eggs sitting in your pack, just waiting for you to forget to use them? :p

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rushin
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Re: Alchemy Poll

Post by rushin »

splatula wrote:What? you don't still have a dozen eggs sitting in your pack, just waiting for you to forget to use them? :p

WackyAnne
lol, i kept the +5 focus one i found for a while but eventually decided the extra mat i could be diggin was a better option ;)
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rrwfreak
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Re: Alchemy Poll

Post by rrwfreak »

Aye, I would like to see alchemy added to the game at some point. It could be done so as not to unbalance the game or make healers useless. This was actually a fun aspect of EQ and especially in the rpg Morrowind......man that was the one of the top things to do in Morrowind....alchemy......droools. :)

Maybe consumables could have a certain amount of bulk, say at least 10 or 15 so as people wouldn't load up on them.......and its a container with liquid for goodness sake. What would be even better is that one would have to make the bottle, and the bottle material would be made according to the mats from one's home environment. For example: the sand in Tyrker beaches and Fyros desert could be used to make glass bottles, wood from Matis forest and Zorai jungles for wooden containers, shell could be used and so on. In addition, potions could degrade over time making them less potent the longer they age and there is always a chance that a hit from a mob would break a bottle or container and one would loose said x amount of potions. This would help supply and demand as well as over supply becoming a problem on the market to some degree. The quality of mats used in making the container would determine the consumable's bulk, durability and ability to keep the potion fresh or its preservation, and the same could apply to the potion itself as far as its strength and how well it keeps over time.

Yes, yes..........I've thought about this quite a bit when digging at TB in KOD lol. ;) That and different mounts with mounted combat would really add several new levels of game play to Ryzom that would both make the solo and group player's experience that much more rich and interesting.

edit: I want to see the outpost and more missions and rites first though. *wink, wink, nudge, nudge*
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helbreat
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Re: Alchemy Poll

Post by helbreat »

heh 10-15 bulk is a bit extreame for just a small bottle of liqiud when a whole bundle of wood is .5 bulk tho dont ya think?

.5 bulk is sufficent id say as pots should'nt weigh more than materials the only way to stop them from being over powerd when you can carry this ammount tho is to make the regen from the pot take time not ages but not instant regen either so youd have to use it at say half life if you were fighting for yourself to survive or you could use it after a fight and it increases the regen till that stat is full maybe (for solo lvling downtime reduction)


and in answer to the person who refused to post an answer "BAH HUMBUG" do a search on this forum for consumable potions and you find nothing.... and what i heard in game about them i class as rumor not fact -.- as its not straight from the horses mouth also no one has given any more ETA for any new content other than "Soon"(TM) so maybe if this topic is seen it may remind them they mentioned adding it and forgot to do it
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jipekr
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Re: Alchemy Poll

Post by jipekr »

I really think this is a bad idea as it will surely invite to abuse (especially if they weigh 0.5 since you can have alot of them on you).

Imo this would nerf the game badly, whats wrong with the current system? ooooo I cant solo powerlvl... bah, whiners - get a team (and dont tell me theres no chance of a team, I can go out and team up at any lvl and so can you - there ARE ppl out there)
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targosz
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Re: Alchemy Poll

Post by targosz »

Some potions might be helpful but this might also make this game too easy to play (recently big thing was added that makes traveling much easier- range that mobs leave combat was lowered) and if they would be added there should be "hands" window expanded by adding new slots.
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helbreat
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Re: Alchemy Poll

Post by helbreat »

jipekr wrote:I really think this is a bad idea as it will surely invite to abuse (especially if they weigh 0.5 since you can have alot of them on you).

Imo this would nerf the game badly, whats wrong with the current system? ooooo I cant solo powerlvl... bah, whiners - get a team (and dont tell me theres no chance of a team, I can go out and team up at any lvl and so can you - there ARE ppl out there)

"bah-whiners" *added to list of most hated comments*

lol someone has alrdy posted in this poll saying this poll makes no differance as they are being added anyway the easter eggs are one type of consumeble potion already in game

i dont really see how people having potions that they could carry alot of would really affect the game if the regen from the potions wasnt instant and was gradual say took 3-5 seconds to fill up the ammount of the pots regen

ive played games with pots that regen this slow and people say they are useless but they would sure help me with soloing and anyone else who feels the desire to be "anti-social" and lvl on there own for a bit rather than being forced to go play a one player game by the fanboi comments :)
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