joshua01 wrote:I'd like to say that I would prefer if Nevrax concentrated on more patches to fix the bugs, and implemented the outposts like we were originally promised.
At least one article stated that this is dedicated development team. And, before you suggest they should put those people on the main projects, often times, there are only so many people that can be working on one set of code at a time without creating more problems than they solve.
joshua01 wrote:One concern I do have about the ryzom ring is that it sounds like it will create new areas for players to explore/enter, which in itself isn't bad, but it will spread our thin population out even further, which will make the game seem even less populated.
It's entirely possible that a feature like this will attract enough new players to offset this concern. I suspect it will if the feature goes off reasonably well. It's a fairly revolutionary idea in the MMO world.
joshua01 wrote:Seems to me like Nevrax is walking over a bridge that they haven't finished building yet, and they are going to fall thru one of the holes.
I personally suspect they are building 90% of these tools for their own use (to make world construction easier/faster) and then decided to do the additional 10% work needed to make it available to the rest of us. So, in that sense, they are doing something that makes perfect sense for all of their state goals. Of course, that's just speculation.