predzz wrote:That's a bad way of thinking. A better one would be to reward the players that go out searching for other mat locations. (instead of punishing the ones that don't)
There was an old joke that perfectly ilustrates my point. Even my english is bad, I'll do my best to translate it.
A poor man had 6 kids, a wife and a misere hut. They all were living in the hut, who has a single room. You can easly understand that the hut was overcrowded. The poor man goes to the priest looking for an advice:
- Those kids are driving me crazy! The are 6 are making a lot of noise, wife is arguing with me all the time. I need a larger house, father, please help me.
The priest is thinking a bit then he asks:
- Do you have a cow, poor man?
- Yes, I do.
- Good. This cow lives outside, in a stable, right?
- Yes
- Keep it in your house, then come back to see me in one week.
The man goes home and place the cow in the house. Hmm.... 6 kids, a wife AND a cow. After a week he goes to the priest again.
- Did you placed the cow in the house, poor man?
- I did, father.
- How is it?
- Worst, father. Is worst.
- Perfect. Now go home, place the cow in its stable and come to see me tomorow.
The man goes home, take the cow from house and place it in stable. Next day he goes to the priest:
- Did you placed the cow back in stable, poor man?
- I did, father.
- How is it now?
- Is PERFECT. Thank you father!
See what I mean? You can reward someone, but you obtain the same result threatening you can take what he already have. Are just 2 ways to see things.