qualitative reports
qualitative reports
Thanks for posting here the qualitative reports regarding rites
Re: qualitative reports
First french feedbacks:
Rite : Catching a ragus
Positive Feedback :
Rite : The route of thirst
Positive Feedback :
Rite: The mad goari lover
Positive Feedback :
Rite : Catching a ragus
Positive Feedback :
- - The Encyclopaedia text is really interesting and surprising.
- - Cool feature to domesticate a mob
- - The fact you can fail to domesticate the ragus
- - The fact that the ragus can be aggro and attack other mobs.
- - The ragus doesnt follow the player but the player must follow the ragus currently.
- - No tasks (pre-requis) are related to ragus. It gives the feeling they are here because the rite system need it only, not especially for the rite.
- - At the end of the rite, you get the feeling you just won a new pet trough the text. Maybe telling things differently could avoid some disappointment.
Rite : The route of thirst
Positive Feedback :
- - Searching for NPCs with the compass
- - Texts are cool
- - The Deliver mission titles are all the same.
- - The Deliver message should not be stacked to better difference them.
- - The waiting list should be revamp (already planned) but then tested before to go live.
- - Sometimes a bit long as you have nothing special to do. (you could had some surprise attacks or so)
Rite: The mad goari lover
Positive Feedback :
- - Cool texts
- - The NPC stops if youre too far away.
- - The escorted NPC seems strong enough to do the road alone.
Washh,
Senior Gamemaster - France
Senior Gamemaster - France
tryker rite
On behalf of Atyra :
There is currently only positive feedback about this rite.
Seems to work very well.
The only little thing, mentioned by our community is, that the NPC is walking. Because this, it takes a very long time to reach the target.
There is currently only positive feedback about this rite.
Seems to work very well.
The only little thing, mentioned by our community is, that the NPC is walking. Because this, it takes a very long time to reach the target.
tryker rite
And on behalf of Annunaki :
Here is some feedback from the NA Forums:
My second attempt at the Rite went fine and I completed the rite without much problem. My only comments on the Rite would be: that the NPC swims erratically, but maybe that's how he's suppose to be; the Pikes you recieve take up a lot of inventory room, so I had to delete some stuff out of my inventory to accept the Pikes. It would be good to either reduced the weight/bulk of the Pikes or warn the player they will need to have X amount of free room in their inventory to complete the Rite."
Here is some feedback from the NA Forums:
My second attempt at the Rite went fine and I completed the rite without much problem. My only comments on the Rite would be: that the NPC swims erratically, but maybe that's how he's suppose to be; the Pikes you recieve take up a lot of inventory room, so I had to delete some stuff out of my inventory to accept the Pikes. It would be good to either reduced the weight/bulk of the Pikes or warn the player they will need to have X amount of free room in their inventory to complete the Rite."
Re: qualitative reports
The two Rites where to collect Mission mats in the premissions (Matis/Food, Fyros/Wood Nodes) are defenitively to hard and difficult. My partner and me first needs many hours to find the NPC's who gives this premissions. One of this NPC's is located outside the region where we logically supposed him and we only find him with the help of an internet-guide. There are up to 5 equal missions "collect..., clean..., gather..." at the NPC's, so the players will have to take all and begin a try-and-error-game. And the Mission Mats are very hardly to find, we search in Matis since 2 days and don't succeed to find the Missions Mats needed for the Rite until now, Fyros is the same. So i imagine, if a player later will take this Rites on Liveserver and don't know about some internet-guides, he will give up and abandon this mission, because it's very frustrating. It's a very good idea to make a mission difficult and the players need a longer time to solve the riddels. Better than a mission who can be finished in very short time, because this also would not satisfy the players. But to stretch a mission artificially because of nearly impossible to find NPC's and mats is the wrong way, because the players will be frustrated and will give up. And not all players will know about the internet-guides where they can find NPC-locations and Maps with Mats-Spots. There should be some little hints, where to find the NPC's (if in another region, the player should know it). And also little hints where to find the mats, not exactly but maybe in rp-style "gather/collect etc. blablubb, you will find it along the roads/near some water/on a mountain" etc. So the players would not feel completely lost.
**Yumidan**
Game Master Leanon / ATS Teamleader
Game Master Leanon / ATS Teamleader
Re: qualitative reports
Some Suggestions:
[color=Yellow]"Craft some Armor for Zenix Mekops' Friends ( Barkgully Workshop):
1 Rilonus Vest/Weste ql 95, 1 Rilonus Pant/Hose ql 80" ( a premission of the Fyros-Rite Ovlovaks Trial).
The time for this mission is only 1 minute 10 seconds, if the player have to choose from a long list of crafting plans, to craft and to follow the NPC to give the Items the time is to short in the most cases. I would suggest to lengthen this time to 3-5 minutes.
Generally for all Missions where to find Mission Mats: [/color]It would be nice to add a mission materials specialization for deposit tracking and prospection. Like this it would be more easy to find mission mats because at the moment it's a little bit masochistic.
[color=Yellow]"Craft some Armor for Zenix Mekops' Friends ( Barkgully Workshop):
1 Rilonus Vest/Weste ql 95, 1 Rilonus Pant/Hose ql 80" ( a premission of the Fyros-Rite Ovlovaks Trial).
The time for this mission is only 1 minute 10 seconds, if the player have to choose from a long list of crafting plans, to craft and to follow the NPC to give the Items the time is to short in the most cases. I would suggest to lengthen this time to 3-5 minutes.
Generally for all Missions where to find Mission Mats: [/color]It would be nice to add a mission materials specialization for deposit tracking and prospection. Like this it would be more easy to find mission mats because at the moment it's a little bit masochistic.
**Yumidan**
Game Master Leanon / ATS Teamleader
Game Master Leanon / ATS Teamleader
Re: qualitative reports
French feedback:
1) Catching a clopper
2) Gathering fiber in oflovaksoasis (RMs cannot be found)
3) fleeting garden (removed)
4) Tryker Liberty Lake & Dew drops
5) Oflovak
6) kitins hunting - Trykers
Rite 1: Catching a clopper
Positive Feedback :
Negative Feedback :
Rite 2: Gathering fiber in oflovaksoasis
the RMs needed for this ritual cannot be found yet
Rite 3: Fleeting garden (removed)
Rite 4: Tryker Liberty Lake & Dew drops
Positive Feedback :
Negative Feedback :
Rite 5: Oflovak
Positive Feedback :
Negative Feedback :
Rite 6: kitins hunting - Trykers
Positive Feedback :
Negative Feedback :
1) Catching a clopper
2) Gathering fiber in oflovaksoasis (RMs cannot be found)
3) fleeting garden (removed)
4) Tryker Liberty Lake & Dew drops
5) Oflovak
6) kitins hunting - Trykers
Rite 1: Catching a clopper
Positive Feedback :
- The missions
- Taming the mob to study it
- Trading RMs <-> Infos
Negative Feedback :
- One mob spawn for everybody is not enough, this and the 30 minutes waiting are too much waiting
- Give the clopper a name (when tamed/charmed) like "clopper enchanté"
- Make an extra command available like for the mektoubs: "follow me"
Rite 2: Gathering fiber in oflovaksoasis
the RMs needed for this ritual cannot be found yet
Rite 3: Fleeting garden (removed)
Rite 4: Tryker Liberty Lake & Dew drops
Positive Feedback :
- Easy ritual
- Reward
Negative Feedback :
- Missing information in the requisites: 75 in magic required
Rite 5: Oflovak
Positive Feedback :
- Rather long (at least 5h with the requisites) and hard ritual
- Background
Negative Feedback :
- Too many domains to craft (level 100 needed in heavy and light armor and 2 hands weapons); maybe it should be doable in a group or lower the level needed in crafting or only craft one type of item.
- The reward (what is it for? how to use it? )
- The mission timer is too short, 2 minutes would be more appropriate
- Boeseus Xalon should be targeted in the compas
Rite 6: kitins hunting - Trykers
Positive Feedback :
- Easy ritual
- Ritual for beginners
- Short missions
- The principle of rewarding credit points
Negative Feedback :
- The ritual task "kill the bandits" is too hard in comparison with the other tasks. It is maybe better to kill lower-level bandits or remplace it with another mission
- The kipees (for the Q45) are too hard in comparison with the rest. Ask Q 15, 25 and 35 (with moderate kipees lvl 39) instead of Q 15, 25 and 45
- The reward is interesting but needs to be improved (15 credit points or more instead of 10)
- The required level (25) is maybe too low. Hint at doing it with a group
- The reward is a bit obsolete past level 50
- Only one "Kitin" mission as requisite
Re: qualitative reports
After nearly lost the confidence to finish this mission, we finally made it. First player feedback:
[color=Yellow]Rite Name: Natural Ressources of Atys / Food
[/color][color=Lime][+] :
- Reward is nice.
- Gives a complexe information about the culture of food and beverage of the homins
[/color][color=Red][-] :
[size=100]- When we take the Rite mission, we have french text instead of english text for the english version, and at the end of the rite it's the same.
- Too difficult for newbies.
- NPC's who gives the premissions are out of the region sometimes, so hard to find.
- Impossible to find all mats in fleeting garden.
- Hard to make this rite during somes hours.
- You must juggle between seasons and lands for finish all ritual tasks and find all mats you need.
- For a solo players it's very hard to finish alone this rite.
- Players will abandon before found all mats they need.
- It's only a rite for skilled harvesters and very patient people.
[/color][/size] [size=100][color=Yellow]Solution :
It could be nice to have a mission mats specialization for search only mission mats.
Revamp this rite for make it more accessible.
Correct all language's problems.[/color][/size]
[color=Yellow]Rite Name: Natural Ressources of Atys / Food
[/color][color=Lime][+] :
- Reward is nice.
- Gives a complexe information about the culture of food and beverage of the homins
[/color][color=Red][-] :
[size=100]- When we take the Rite mission, we have french text instead of english text for the english version, and at the end of the rite it's the same.
- Too difficult for newbies.
- NPC's who gives the premissions are out of the region sometimes, so hard to find.
- Impossible to find all mats in fleeting garden.
- Hard to make this rite during somes hours.
- You must juggle between seasons and lands for finish all ritual tasks and find all mats you need.
- For a solo players it's very hard to finish alone this rite.
- Players will abandon before found all mats they need.
- It's only a rite for skilled harvesters and very patient people.
[/color][/size] [size=100][color=Yellow]Solution :
It could be nice to have a mission mats specialization for search only mission mats.
Revamp this rite for make it more accessible.
Correct all language's problems.[/color][/size]
**Yumidan**
Game Master Leanon / ATS Teamleader
Game Master Leanon / ATS Teamleader
Re: qualitative reports
Rite Name: Natural Ressources of Atys / Food - Matis
Positive Feedback :
Negative Feedback :
Solution:
Make a stanza for the search of mission mats
and/or the mats should be on the matis continent
Rite Name: Liberty Lake & Dew drops - Tryker
Feedback :
Rite Name: Oflovak
Suggestion :
Timer for the missions (20 minutes between the outposts and 45 for the crafting part). It is a marathon after all
Positive Feedback :
- High-level forage rite
- The stanza is nice
- Hard and long rite
Negative Feedback :
- No search stanza for the mission mats
- No indication on what mission to make in the encyclopedia. There are 5 missions per NPC for the "clean the ground" mission
- The three mission mats were not found in the fleeting garden, but in the Tryker Winds of muse and in the Zorai Maiden gove. Thus, there is a lot of traveling involved
- To travel to the four continents, most harvesters cannot make it
- Too hard
- The requisite tasks are boring
Solution:
Make a stanza for the search of mission mats
and/or the mats should be on the matis continent
Rite Name: Liberty Lake & Dew drops - Tryker
Feedback :
- The first missions are easy while the delivery missions are harder
- Good knowledge of Winds of muses required
- Missing description for the bonus
- Replace "l'air est particulierement [...]" with "Le ciel est particulierement limpide en ces lieux et une legere brise parcoure le rivage, chassant les derniers voiles, pour laisser briller les etoiles dans la nuit."
- Missing a discription at the end of what we did to get the page
- A lot of swimming involved. Tester suggested to make a Karavan teleportation available for the mission
- Other suggestion: instead of targeting the mobs, why not have a formular to fill out with names and types of mob
Rite Name: Oflovak
Suggestion :
Timer for the missions (20 minutes between the outposts and 45 for the crafting part). It is a marathon after all
Kourah,
Gamemaster - France
Gamemaster - France