Search found 29 matches
- Fri Sep 22, 2006 8:48 am
- Forum: General
- Topic: Sources moved?
- Replies: 41
- Views: 4841
Re: Sources moved?
I'd quit the day they'd make sources dynamic unless it would be much easier to find exactly what you need. As it is now, after digging for maybe 3 months, I still havent found all the Ex materials I want - even though the sources are static.
- Fri Sep 22, 2006 6:42 am
- Forum: General
- Topic: Sources moved?
- Replies: 41
- Views: 4841
Sources moved?
Since the last patch my choice digging spots contain other materials and the ones I need, I can't find anymore. Usually I had a digging area in Dyron and one near Thesos. On both spots I can't find any sap or any oil within 500m. Didn't check other places yet though because I got a bit pissed ...
- Wed Aug 30, 2006 8:48 am
- Forum: General
- Topic: calculating craftet stats?
- Replies: 6
- Views: 2181
calculating craftet stats?
I wonder how the crafted stats of an item are calculated... a little example from heavy armor crafting, durability stat: I open the crafting window and enter the following mats with all other slots empty: 9 choice a wood only: durability is 15 9 choice b resin only: durability is 15 6 choice c oil ...
- Mon Aug 14, 2006 8:04 am
- Forum: General
- Topic: 2 little crafting questions
- Replies: 2
- Views: 1193
2 little crafting questions
1. How many armor shell, lining, stuffing and armor clip materials does a high quality heavy armored vest need to craft? 2. How is the parry modifier on a heavy armor piece applied upon crafting? Does just the parry modifier bar count? Or is it the difference between the parry modifier and dodge ...
- Mon Aug 07, 2006 11:26 am
- Forum: Newcomer Welcome Board
- Topic: Crafting: racial restrictions? // Harvesting: commoness of higher grades
- Replies: 3
- Views: 811
Crafting: racial restrictions? // Harvesting: commoness of higher grades
I'm armor crafter with my heavy armor crafting skills between lvl 100 and 110. So the crafting tree is split into heavy boots, helmet, vest, pants, arms and gloves by now. Now I wondered if the trees will further split up into racial branches later, like fyros heavy boots, zorai heavy boots, and so ...
- Tue Jul 25, 2006 12:34 pm
- Forum: General
- Topic: Newbie Questions
- Replies: 13
- Views: 3154
Re: Newbie Questions
You can jump to an action bar by hitting ctrl+[1-0] (i.e. ctrl+3 to get to bar 3) Right click on your users chat window to open a menu - from there you can open other menu tabs. Switching to a chat window can be done by clicking on the name tag above the chat window. Also notice that you don't have ...
- Tue Jul 25, 2006 6:51 am
- Forum: Newcomer Welcome Board
- Topic: Couple more newb questions
- Replies: 8
- Views: 1305
Re: Couple more newb questions
thx - that's the next skill I'm gonna pick
- Tue Jul 25, 2006 6:16 am
- Forum: Newcomer Welcome Board
- Topic: Couple more newb questions
- Replies: 8
- Views: 1305
Re: Couple more newb questions
Now I gotto add a question too:
Does Taunt skill only pull the target or also social mobs around it?
Does Taunt skill only pull the target or also social mobs around it?
- Fri Jul 21, 2006 11:55 am
- Forum: Newcomer Welcome Board
- Topic: Questions about mounts
- Replies: 8
- Views: 1344
Re: Questions about mounts
do mounts and packers follow when teleporting?
- Mon Jul 17, 2006 12:02 pm
- Forum: General
- Topic: A foraging question
- Replies: 14
- Views: 1776
Re: A foraging question
I'd like to add some question there:
1. Does "Minor Clothes Raw Material Prospection" work like a filter reducing the result to just show cloths raw materials?
2. What's the difference to "Major Clothes Raw Material Prospection"?
3. Are those skills worth the skill credits?
1. Does "Minor Clothes Raw Material Prospection" work like a filter reducing the result to just show cloths raw materials?
2. What's the difference to "Major Clothes Raw Material Prospection"?
3. Are those skills worth the skill credits?