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Puk
Search found 32 matches
- Sat Nov 06, 2004 11:36 am
- Forum: General
- Topic: Petition and Letter to Our Friends at Nevrax
- Replies: 311
- Views: 42574
- Fri Nov 05, 2004 12:05 pm
- Forum: General
- Topic: Changes in Ryzom
- Replies: 2
- Views: 1092
Re: Changes in Ryzom
I personally am grateful for the patch! I really like it! If it weren't for the patch, I probably wouldn't have tried new things for a long while. I had only really started working on magic levels a few weeks before the patch rolled. I caught the bug by watching a matisian shaman slice through a ...
- Fri Nov 05, 2004 10:51 am
- Forum: General
- Topic: A good story about patch one.
- Replies: 3
- Views: 1118
Re: A good story about patch one.
*grumble* You may have overcome my suckling yubos, but soon I will teach them a new trick! You no longer will have your boots soiled with #1... soon you will be soiled with #2! muahahahahaha
Puk
Puk
- Thu Nov 04, 2004 6:18 pm
- Forum: Technical Support
- Topic: Neverending Night
- Replies: 8
- Views: 1710
Re: Neverending Night
If I move, move the cursor or close a window it leaves a trail image on the back ground. I was wondering if anyone else was having problens with how the 'sky dome' was being displayed. I hade this problem in EQ when my clipping plain was closer than the objects trying to be drawn, mainly the sky ...
- Tue Oct 26, 2004 5:23 pm
- Forum: General
- Topic: Hate me if you will...
- Replies: 13
- Views: 3170
Re: Hate me if you will...
...I hate this new paradigm of "Release quickly, patch later." My real problem isn't bugs, though. It's not even the features that are listed on the box that aren't in game. I find this hilarious. I'm sorry, but I just do. They've been working on the game for more than 5 years so "Release quickly ...
- Tue Oct 26, 2004 4:38 pm
- Forum: General
- Topic: ETA on Patch 1?
- Replies: 25
- Views: 3149
Re: ETA on Patch 1?
Anyone know if the Tryker Mat issue will be fixed in patch 1? I am in the game for the long haul but alot of Trykers have bailed alreayd and quite a few arent really gaming til patch 1 when they may leave if it doesnt resolve alot -the mat issue being a big one. I am in the game for the long haul ...
- Sat Oct 23, 2004 6:04 pm
- Forum: General
- Topic: Worth it? Not worth it? (skills)
- Replies: 6
- Views: 1628
Re: Worth it? Not worth it? (skills)
I know it's a little cryptic how they explain their skills but if you right click on the actual skill stanza within the skill you'll see exact detail. For instance the Anti Melee Aura tells you how many seconds that particular level of aura will cover. The second level covers, yes, 2 seconds. I ...
- Thu Oct 21, 2004 5:21 pm
- Forum: General
- Topic: Raising Defensive Magic - Non Healer Routes?
- Replies: 4
- Views: 1337
Re: Raising Defensive Magic - Non Healer Routes?
*Message deleted because it conflicted with the message title*
Puk
Puk
- Thu Oct 21, 2004 4:48 pm
- Forum: General
- Topic: Healing magic 100-200?
- Replies: 14
- Views: 2069
Re: Healing magic 100-200?
I'm not sure about an oil change, but a slurpie and jerky run is sometimes inevitableseedyman wrote:So the healer stands back and the fighters can run over to the "gas station" when they get low on HP, or need an oil change.

Puk
- Wed Oct 20, 2004 5:33 pm
- Forum: Guilds
- Topic: 2 trykers looking to be adopted :)
- Replies: 16
- Views: 2420
Re: 2 trykers looking to be adopted :)
One thing to remember about multi-racial guilds is that you can't please everyone, especially NPCs who's reactions are tied directly to the faction you and your guild hold. It may be more difficult for individual members in guilds to work in certain situations due to conflicting fame.
Puk
Puk