Search found 105 matches
- Wed Nov 10, 2004 12:31 am
- Forum: General
- Topic: Tweeks and Mod commentary
- Replies: 21
- Views: 2355
Re: Tweeks and Mod commentary
The changes all seem pretty good, but there is one thing I wish they were intending as well. It looks as if mobs will not be able to kill us as fast (a good thing obviously) but that we will still kill them as fast as now since there is no mention of raising mob hitpoints or decreasing player ...
- Tue Nov 09, 2004 9:52 pm
- Forum: General
- Topic: Is taunt to close for comfort
- Replies: 21
- Views: 2301
Re: Is taunt to close for comfort
Taunt is just fine how it is. It requires you to use some strategy to pull mobs. Making the distance longer is akin to creating a chain coming down from the sky that you pull to have a monster to fight. Too easy.
- Mon Nov 08, 2004 11:35 pm
- Forum: General
- Topic: Even the forum moderator has left
- Replies: 10
- Views: 2111
Re: Even the forum moderator has left
Yeah, I'm sure they've recovered years of investment in one month.keriann wrote:I think that the developers the gms and the moderators seen the huge mess.... and FLED WITH OUR MONEY! leaving us here to sink with their ship!

- Mon Nov 08, 2004 10:47 am
- Forum: General
- Topic: Recommendations for improving Kami fame?
- Replies: 5
- Views: 1145
Recommendations for improving Kami fame?
Anyone have any recommendations for improving Kami fame? I've been doing the three quests I'm able to do, with the one Kami that will give me quests just outside of Yrkanis(sp) in Matis land (kill 1 kipee, tour, and one other one which I can't remember right now). Are there other Kami in the area ...
- Mon Nov 08, 2004 4:52 am
- Forum: General
- Topic: Another realistic perspective on combat
- Replies: 12
- Views: 2031
Re: Another realistic perspective on combat
Nicely said.
The sky didn't fall.

- Mon Nov 08, 2004 4:49 am
- Forum: General
- Topic: ATTN NEVERAX: Roll back the mob difficulty
- Replies: 14
- Views: 2129
Re: ATTN NEVERAX: Roll back the mob difficulty
Who is this dpkdpk person? Is she/it a dev that controls the gingos? Some people are such ****************************. I'm a nobody, who happens to get the same XP killing Gingos as I did before. It was stated here that someone was getting 1/3rd the XP for them, so I wanted to clarify that if that ...
- Mon Nov 08, 2004 1:48 am
- Forum: General
- Topic: WHERE IS PATCH 21?
- Replies: 50
- Views: 5859
Re: WHERE IS PATCH 21?
do you even read my posts little bugger?... I said BACKUP for the servers.. where it is store all the character info the databases the monsters info... you understand or your deaf? and then a de-patch for the CLIENT, which is totally de-patchable. if they didn't do a backup of the servers before ...
- Mon Nov 08, 2004 1:40 am
- Forum: General
- Topic: A question to all of those complaining about combat...
- Replies: 43
- Views: 4209
Re: A question to all of those complaining about combat...
How many of you have actually taken the time to go to an area outside of your starting region and try to fight things? I'm a level 71 Melee fighter and I was in Maiden Grove killing Izams and Yber's for 1000-1200xp a pop. I did exactly that, and am doing just fine with fighting, killing everything ...
- Sun Nov 07, 2004 7:52 pm
- Forum: General
- Topic: ATTN NEVERAX: Roll back the mob difficulty
- Replies: 14
- Views: 2129
Re: ATTN NEVERAX: Roll back the mob difficulty
I agree there is alot of difference between having to kill 30 scowling gingos to level (instead of 10) having a fighting chanche.... or have to kill 780 yubos to make it. one can be adventurous, the other is simply... plain boring and stupid. I'm getting the same XP for SG's as I did before, I ...
- Sun Nov 07, 2004 7:37 pm
- Forum: General
- Topic: ATTN NEVERAX: Roll back the mob difficulty
- Replies: 14
- Views: 2129
Re: ATTN NEVERAX: Roll back the mob difficulty
The new mob difficulty is ridiculous. I think the reason why they made mobs more difficult is to stop people from leveling so quick. If that is they case, why dont they just re-scale the XP requirments between levels. For example if level 40 melee requires 100k XP to reach level 41, raise it to ...