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by sx4rlet
Thu Jun 24, 2010 9:22 pm
Forum: The Ryzom Ring
Topic: Ring Dialogues - need help
Replies: 5
Views: 9511

Re: Ring Dialogues - need help

For the curious, it had nothing to do with the set-up mentioned in the original post. It was that there was another condition set that the Hunt Quest was activated when the dialogue was finished; the same dialogue that was set to be de-activated when the Hunt Quest was completed. The Ring does not ...
by sx4rlet
Thu Jun 24, 2010 7:00 am
Forum: The Ryzom Ring
Topic: Ring Dialogues - need help
Replies: 5
Views: 9511

Re: Ring Dialogues - need help

While the problem could be the hunt quest (since I'm not getting the completion broadcast msg), it can't be what you suggested. That's because the hunt quest in question that I've been testing requires the death of only one boss. And I made sure to select it carefully. Could it be that killing that ...
by sx4rlet
Tue Jun 22, 2010 6:32 pm
Forum: The Ryzom Ring
Topic: Ring Dialogues - need help
Replies: 5
Views: 9511

Re: Ring Dialogues - need help

Been a while since I worked in the ring. So not sure if will help what I write... I think the problem lies with the hunt quest, not with your (de)activations. IIRC, if you make a hunt quest, you need to kill exactly the mob you selected. For example, if the hunt quest is 'kill 5 roaming yubos', you ...
by sx4rlet
Sun May 30, 2010 1:51 pm
Forum: General
Topic: Patch 1.9.0 - New occupations and boss!
Replies: 25
Views: 28079

Re: Patch 1.9.0 - New occupations and boss!

uhm what are the 'easy' occupations, and what are the 'hard' occupations?
by sx4rlet
Tue May 25, 2010 5:56 pm
Forum: General
Topic: Patch 1.9.0: Marauder and Occupations
Replies: 55
Views: 22732

Re: Patch 1.9.0: Marauder and Occupations

http://atys.ryzom.com/start/app_forum.php?page=topic/view/2162/4 or http://atys.ryzom.com/news/256 It doesn't specifically say what we're gunna get at that time but well, when do we ever get anything specific from these people. :p crap! I had seen the title of that thread, but thought 'noooo ...
by sx4rlet
Tue May 25, 2010 4:51 pm
Forum: General
Topic: Patch 1.9.0: Marauder and Occupations
Replies: 55
Views: 22732

Re: Patch 1.9.0: Marauder and Occupations

murmadog wrote:ryzom have 3 half-dead forums for different minds atm... we need more forums... more half-dead forums -> more minds... :p
Yeah, more forums please ;)

(Tried finding the thread that seems to point to a date & time, but after 3 forums I gave up... Or maybe I am blind.)
by sx4rlet
Fri May 21, 2010 10:12 am
Forum: General
Topic: Patch 1.9.0: Marauder and Occupations
Replies: 55
Views: 22732

Re: Patch 1.9.0: Marauder and Occupations

just curious... when is this patch planned?

Soon(tm)?

(Or do I sound like Jayce now ;) )
by sx4rlet
Wed May 19, 2010 4:24 pm
Forum: General
Topic: Patch 1.9.0: Marauder and Occupations
Replies: 55
Views: 22732

Re: Patch 1.9.0: Marauder and Occupations

*it reads promising... but let's wait and see*

and what is keeping Jayce with his regular bit-cynical comment???
by sx4rlet
Tue Mar 23, 2010 8:08 pm
Forum: General
Topic: According to you, if Ryzom 5.0 came out, what would it be like ?
Replies: 26
Views: 4310

Re: According to you, if Ryzom 5.0 came out, what would it be like ?

jwenting wrote:Goldsinks bring goldfarmers/scammers/account thiefs.
Although very annoying to have goldfarmers in game.... it might mean enough people are playing it to make it worthwhile for the chinese goldfarmers to try that.

So it isn't a bad sign to have them ingame...
by sx4rlet
Thu Mar 11, 2010 4:55 pm
Forum: General
Topic: Eye of the Tyrancha News
Replies: 20
Views: 4390

Re: Eye of the Tyrancha News

Heh. You almost make me dust of my character!

(Btw most praise goes to Zespiole, my char just stood around in different outfits, she did all the video-work!)

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