Search found 25 matches
- Thu Apr 28, 2005 11:42 am
- Forum: General
- Topic: PvP = Fun?
- Replies: 56
- Views: 7408
Re: PvP = Fun?
There are various PvP concepts in various games. Lets take a short look AC1: PvP is based on quest to become a "Player Killer" and therefore can be attacked by others, as well as a quest to become "None Player Killer" again. There are some time contstraints involved to avoid abuse and I have to say ...
- Thu Apr 07, 2005 10:28 am
- Forum: Technical Support
- Topic: Communication, please
- Replies: 5
- Views: 1092
Re: Communication, please
ozric wrote:Patch 61 was just a maintainance patch.
Patch is patch and a patch has a patch history Otherwise you wouldnt even need versions
- Thu Apr 07, 2005 10:24 am
- Forum: Technical Support
- Topic: Communication, please
- Replies: 5
- Views: 1092
Re: Communication, please
lawrence wrote:Patch notes will be available shortly, they are currently being translated to the other languages. Once that has been completed, they will be published.
Thanks for the fast feedback, will they contain only the notes for 064 or also the missing ones for 061?
- Thu Apr 07, 2005 10:13 am
- Forum: Technical Support
- Topic: Communication, please
- Replies: 5
- Views: 1092
Communication, please
Dear Devs, after having improved the communication, it seems you have gone slacking again. We have been on version 061 quite a white but still it seems you are unable to provide the patch notes (and even if it would be only a single line, but thats QM). Oh just in case you dont know what QM means ...
- Wed Apr 06, 2005 12:35 pm
- Forum: Roleplaying
- Topic: Cloud Neun (9)
- Replies: 24
- Views: 3369
Re: Cloud Neun (9)
congratulations again, your party was a full success, even though I was only there for a few minutes, a few glasses of fresh Yubo Juice.
For all that were missing this moment, you should have seen them, full of joy, holding hands, giggling ...
Happy for you
Pariana
For all that were missing this moment, you should have seen them, full of joy, holding hands, giggling ...
Happy for you
Pariana
- Mon Apr 04, 2005 11:20 am
- Forum: General
- Topic: Allow Us To Take Our Final Bow...
- Replies: 40
- Views: 7713
Re: Allow Us To Take Our Final Bow...
it is sad to see a great Customer Support team leaving. I played soo many MMOs and none could even come close to the support I found here.
No matter where you go, you will always be remembered by us, the players.
Pariana
First Master of the Lake
No matter where you go, you will always be remembered by us, the players.
Pariana
First Master of the Lake
- Wed Nov 10, 2004 9:02 am
- Forum: General
- Topic: How to explore without DP hell
- Replies: 15
- Views: 1906
Re: How to explore without DP hell
Maximum DP in game at max lvl is 4.65 million.
that is 10x465k DPs
Lvl 250 you will have maxxed it
Lvl 200 you gain arround 200k DPs per death = max 2 mil.
Pariana
Evolution
Harvestress of the Lake
that is 10x465k DPs
Lvl 250 you will have maxxed it
Lvl 200 you gain arround 200k DPs per death = max 2 mil.
Pariana
Evolution
Harvestress of the Lake
- Wed Nov 10, 2004 8:55 am
- Forum: General
- Topic: The various Tryker areas and their levels...
- Replies: 5
- Views: 1488
Re: The various Tryker areas and their levels...
Lagoon of Loria is lvl 250.
Most times you can find the difficulty of a region in the Optimal Quality (Maximum Quality) of sources. Loria has Q250 sources and the mobs are arround 200 - 250.
hope that helps a bit.
Pariana
Evolution
Harvestress of the Lake
Most times you can find the difficulty of a region in the Optimal Quality (Maximum Quality) of sources. Loria has Q250 sources and the mobs are arround 200 - 250.
hope that helps a bit.
Pariana
Evolution
Harvestress of the Lake
- Fri Nov 05, 2004 4:01 pm
- Forum: General
- Topic: Petition and Letter to Our Friends at Nevrax
- Replies: 311
- Views: 40467
Re: Petition and Letter to Our Friends at Nevrax
/sign
will note this on the guild forum
will note this on the guild forum
- Thu Nov 04, 2004 1:12 pm
- Forum: General
- Topic: one midget's opinion
- Replies: 21
- Views: 2776
Re: one midget's opinion
i think many miss the point. The point is not that we dont accept the idea of slower leveling the point is the way the devs try to achieve it. sure, you can say: a lvl 90 fighter is supposed to get 7xp only for a growling clopper that can kill him now, this is intended slowing down :-) sure, you can ...