Search found 25 matches

by cstrahd
Thu Apr 28, 2005 11:42 am
Forum: General
Topic: PvP = Fun?
Replies: 56
Views: 7408

Re: PvP = Fun?

There are various PvP concepts in various games. Lets take a short look AC1: PvP is based on quest to become a "Player Killer" and therefore can be attacked by others, as well as a quest to become "None Player Killer" again. There are some time contstraints involved to avoid abuse and I have to say ...
by cstrahd
Thu Apr 07, 2005 10:28 am
Forum: Technical Support
Topic: Communication, please
Replies: 5
Views: 1092

Re: Communication, please

ozric wrote:Patch 61 was just a maintainance patch.

Patch is patch and a patch has a patch history :-) Otherwise you wouldnt even need versions
by cstrahd
Thu Apr 07, 2005 10:24 am
Forum: Technical Support
Topic: Communication, please
Replies: 5
Views: 1092

Re: Communication, please

lawrence wrote:Patch notes will be available shortly, they are currently being translated to the other languages. Once that has been completed, they will be published.

Thanks for the fast feedback, will they contain only the notes for 064 or also the missing ones for 061?
by cstrahd
Thu Apr 07, 2005 10:13 am
Forum: Technical Support
Topic: Communication, please
Replies: 5
Views: 1092

Communication, please

Dear Devs, after having improved the communication, it seems you have gone slacking again. We have been on version 061 quite a white but still it seems you are unable to provide the patch notes (and even if it would be only a single line, but thats QM). Oh just in case you dont know what QM means ...
by cstrahd
Wed Apr 06, 2005 12:35 pm
Forum: Roleplaying
Topic: Cloud Neun (9)
Replies: 24
Views: 3369

Re: Cloud Neun (9)

congratulations again, your party was a full success, even though I was only there for a few minutes, a few glasses of fresh Yubo Juice.

For all that were missing this moment, you should have seen them, full of joy, holding hands, giggling ...

Happy for you

Pariana
by cstrahd
Mon Apr 04, 2005 11:20 am
Forum: General
Topic: Allow Us To Take Our Final Bow...
Replies: 40
Views: 7713

Re: Allow Us To Take Our Final Bow...

it is sad to see a great Customer Support team leaving. I played soo many MMOs and none could even come close to the support I found here.

No matter where you go, you will always be remembered by us, the players.

Pariana
First Master of the Lake
by cstrahd
Wed Nov 10, 2004 9:02 am
Forum: General
Topic: How to explore without DP hell
Replies: 15
Views: 1906

Re: How to explore without DP hell

Maximum DP in game at max lvl is 4.65 million.

that is 10x465k DPs

Lvl 250 you will have maxxed it :-)
Lvl 200 you gain arround 200k DPs per death = max 2 mil.

Pariana
Evolution
Harvestress of the Lake
by cstrahd
Wed Nov 10, 2004 8:55 am
Forum: General
Topic: The various Tryker areas and their levels...
Replies: 5
Views: 1488

Re: The various Tryker areas and their levels...

Lagoon of Loria is lvl 250.

Most times you can find the difficulty of a region in the Optimal Quality (Maximum Quality) of sources. Loria has Q250 sources and the mobs are arround 200 - 250.

hope that helps a bit.

Pariana
Evolution
Harvestress of the Lake
by cstrahd
Fri Nov 05, 2004 4:01 pm
Forum: General
Topic: Petition and Letter to Our Friends at Nevrax
Replies: 311
Views: 40467

Re: Petition and Letter to Our Friends at Nevrax

/sign

will note this on the guild forum
by cstrahd
Thu Nov 04, 2004 1:12 pm
Forum: General
Topic: one midget's opinion
Replies: 21
Views: 2776

Re: one midget's opinion

i think many miss the point. The point is not that we dont accept the idea of slower leveling the point is the way the devs try to achieve it. sure, you can say: a lvl 90 fighter is supposed to get 7xp only for a growling clopper that can kill him now, this is intended slowing down :-) sure, you can ...

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