Search found 447 matches
- Sat Mar 19, 2005 7:56 am
- Forum: General
- Topic: Suggestions for ranged fighting
- Replies: 49
- Views: 5740
Re: Suggestions for ranged fighting
doing the math flat out wont tell you anything...the the random percentage of your miss and the opponents dodge/parry isnt factored into the equations, i do admit that i have hit atleast 5-7 209's at level 118 in a row, but what i get on the next mob is maybe 3 hits that are all 100 each, a melee's ...
- Thu Mar 17, 2005 11:40 pm
- Forum: General
- Topic: Suggestions for ranged fighting
- Replies: 49
- Views: 5740
Re: Suggestions for ranged fighting
no he/she's not extremely knowledgable and yes giving an example to anyone is a good thing i was only doing it to prove a point, which he/completely missed cause i used "inaccurate" numbers as an example, heaven forbid that especially since the almight tetra has to flap is gums so their voice can ...
- Thu Mar 17, 2005 8:24 pm
- Forum: General
- Topic: Suggestions for ranged fighting
- Replies: 49
- Views: 5740
Re: Suggestions for ranged fighting
On the other hand, are your RL weapons made of bone, chitin, wood and amber held together by magical engineering? I think his point was to say that the animation show a good number of amazingly bad idea things to do with some of the weapons regardless of what they are made of. ;) RL doesn't have ...
- Thu Mar 17, 2005 7:55 am
- Forum: General
- Topic: Suggestions for ranged fighting
- Replies: 49
- Views: 5740
Re: Suggestions for ranged fighting
now a ranged fighter at lvl 150 and they do 500hp damage and with the hit rate stanza they hit every 1.5 seconds I'm pretty sure this value is wrong, launchers and autolaunchers hit 500 damage per shot well before level 150, and the burden/mat use is obscene/broken to say the least (2 mats per shot ...
Re: Q & A III
Xavier We have real ambition for range fighting, as a third form of combat - something different from melee and magic - bringing an original diversity to the game. So this is a major point here : range fighting clearly needs to be deeply reworked and improved. But for that we need to finish the ...
- Sat Mar 12, 2005 11:23 pm
- Forum: General
- Topic: Nice to see nevrax is truely ignoring ranged combat as predicted
- Replies: 2
- Views: 1750
Re: Nice to see nevrax is truely ignoring ranged combat as predicted
The glass is either half empty or half full. I prefer to see mine as half full, hopefully to be filled to the brim when they do get around to sorting ranged out. While you argue about if the glass is half full or half empty, I'm going to point out that you are looking at a glass that a bartender ...
- Sat Mar 12, 2005 7:38 pm
- Forum: General
- Topic: Nice to see nevrax is truely ignoring ranged combat as predicted
- Replies: 2
- Views: 1750
Nice to see nevrax is truely ignoring ranged combat as predicted
Will you do something to improve range fighting ?'' We have real ambition for range fighting, as a third form of combat - something different from melee and magic - bringing an original diversity to the game. So this is a major point here : range fighting clearly needs to be deeply reworked and ...
- Sat Mar 12, 2005 12:02 am
- Forum: General
- Topic: To all the naysayers, as well as fans of this genre, PLEASE READ THIS POST! Thanks!
- Replies: 61
- Views: 9431
Re: To all the naysayers, as well as fans of this genre, PLEASE READ THIS POST! Thank
again not to be rude but how high does your post count have to be before your opinions beome viable It doesn't... but when you have three posts that consists of what amounts to: *Hi I'm new, I haven't talked to many people yet but the game and people seem nice. *Hi I made this post you should read ...
- Fri Mar 11, 2005 10:40 am
- Forum: General
- Topic: To all the naysayers, as well as fans of this genre, PLEASE READ THIS POST! Thanks!
- Replies: 61
- Views: 9431
Re: To all the naysayers, as well as fans of this genre, PLEASE READ THIS POST! Thank
I just wanted to provide you all with, perhaps, an alternate perspective. I can tell you one thing, however, you all are going to kill this baby before it even gets going. <shrugs & sighs> And that's sad. Give it a chance. That's all I ask, and that's all, I believe, that Ryzom is asking of you ...
- Fri Mar 11, 2005 3:31 am
- Forum: General
- Topic: ranged needs to be fixed.
- Replies: 139
- Views: 16788
Re: ranged needs to be fixed.
I wish I had more time so I could respond quicker but I'll try to respond to most things said so far. usinuk, I know I was wasting mats using q80 ammo in a q50 gun. I was just trying to show that at lev 55 range I could do more damage than a lev 55 elemental mage fairly (and see if tetra looked ...