Search found 6 matches

by dazedwon
Wed Jun 10, 2009 8:32 pm
Forum: Technical Support
Topic: Post Patch Experiences
Replies: 12
Views: 4706

Re: Post Patch Experiences

restored defaults and seems to work...thanks :)
by dazedwon
Wed Jun 10, 2009 5:20 am
Forum: Technical Support
Topic: Post Patch Experiences
Replies: 12
Views: 4706

Re: Post Patch Experiences

Only one problem since new patch... I cant have split windows to run 2 clients on same computer. I sign in fine for both accounts but windows are either maximized (leaving you to view one at a time by right clicking) or completely minimized off screen (leaving desktop pics). Wondering how to fix ...
by dazedwon
Sat Jan 10, 2009 9:33 am
Forum: Newcomer Welcome Board
Topic: Make trade markets universal
Replies: 25
Views: 4981

Re: Make trade markets universal

If you join all market places, this ANNOYANCE is removed from the kami and karavan cult allegience, since a Kami can just teleport to his preferred city, to check all market places. In my opinion we would loose a lot of immersion, and the journey to a different continents loose some of its ...
by dazedwon
Sat Jan 10, 2009 9:29 am
Forum: Newcomer Welcome Board
Topic: Make trade markets universal
Replies: 25
Views: 4981

Re: Make trade markets universal

blaah wrote:it's the '7 day and it's gone' mechanics that keeps vendors empty. item should stay on npc indefinitely, but after 7 days (for example) gets hidden.
Agreed this should also be modified
by dazedwon
Thu Jan 08, 2009 8:08 pm
Forum: Newcomer Welcome Board
Topic: Make trade markets universal
Replies: 25
Views: 4981

Re: Make trade markets universal

I am not suggesting for realism, I am suggesting to aid in keeping new players. It is a simple fix and I am sorry but this is a fantasy MMO so I think we can suspend disbelief for the greater good of the game (i.e. seed speak). This game can't keep new players, right?. Wanna know what annoyed me and ...
by dazedwon
Wed Jan 07, 2009 1:43 am
Forum: Newcomer Welcome Board
Topic: Make trade markets universal
Replies: 25
Views: 4981

Make trade markets universal

Can't understand why this cant be done quite easily. Is mat banking an issue? I think it would encourage low/mid level crafting and community while helping new players and solo acts.

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