Search found 30 matches
- Fri Apr 27, 2007 1:09 pm
- Forum: General
- Topic: Lets Sink that Dapper
- Replies: 61
- Views: 5044
Re: Lets Sink that Dapper
1.crafter type skill set - hunter type skill set disparity in to get dappers = crafter get best armor/weapon and enjoy showing his aen in events, hunter hunts in fine. How many hunters do you see hunting in fine now? How will their access to anything from choice to aen get worse from being able to ...
- Fri Apr 27, 2007 11:44 am
- Forum: General
- Topic: Lets Sink that Dapper
- Replies: 61
- Views: 5044
Re: Lets Sink that Dapper
No buy an item/service , craft it/exchange it/loot it/earn it as reward this is the "richer experience" way of gameplay. [...] and the newbie guildie fresh from island owns a lvl 50 supreme axe [...] The dappers seems don't made any difference to owning good items. No, dappers don't make a ...
- Fri Apr 27, 2007 11:31 am
- Forum: General
- Topic: Lets Sink that Dapper
- Replies: 61
- Views: 5044
Re: Lets Sink that Dapper
The difference is you like to see people differ in poor and rich and me at other game aspects then their pockets. This is pretty far from the truth. The advantage of a healthy economy is a tool that players can use to trade their way to goods they need, without both parties necessarily having a ...
- Fri Apr 27, 2007 10:43 am
- Forum: General
- Topic: Lets Sink that Dapper
- Replies: 61
- Views: 5044
Re: Lets Sink that Dapper
The difference between rich and poor doesn't seems atm to play ingame a big role and that is the way it should stay. I disagree. Poor people should have access to the basics, rich people should have access to luxuries. Your notion here sounds a whole lot like communism to me. No buy an item/service ...
- Fri Apr 27, 2007 10:33 am
- Forum: General
- Topic: Lets Sink that Dapper
- Replies: 61
- Views: 5044
Re: Lets Sink that Dapper
Q250 mats on NPC's: Yay! This one alone would make a huge difference. All of a sudden, you could dig materials for the sole purpose of creating items to put for sale, and use the revenue to buy your way out of digging grind mats. If we can only get the crafters lusting for money, that should be ...
- Fri Mar 30, 2007 12:29 pm
- Forum: General
- Topic: Casting in MA
- Replies: 14
- Views: 2272
Re: Casting in MA
I've been spending a lot of time casting in MA, mainly while soloing. Is it feasible? Definitely. Is it optimal? Well, possibly. That would depend on the tactics used,... are you almost constantly taking hits, or is it an occasional blow when root breaks, etc.? As for optimal combinations - Either ...
- Wed Jan 03, 2007 11:01 pm
- Forum: General
- Topic: Cats as Ring rewards - suggestion
- Replies: 4
- Views: 1436
Cats as Ring rewards - suggestion
Title says it all - I've been thinking about a way to implement cats as rewards from Ring missions in a meaningful way. In brief outline, the concept is to allow Ring event creators to add a certain amount of cats as a "permanent" reward to players when completing an event. As event creators receive ...
Re: Offerings
Well sheesh. We all love this game, and we all know that taking over a business of this kind can (and more than likely will) cause issues of different kinds. I'm not about to quit the game, and I will stay optimistic for the future, but that being said, the ciriticism of how the handover has been ...
- Tue Jan 02, 2007 2:20 pm
- Forum: General
- Topic: It's not a Bug, It's a Feature
- Replies: 28
- Views: 2943
Re: It's not a Bug, It's a Feature
So I'm down at my favorite BubbleGum spot when season changes. And I cast tracking for Gum\Bubble for sup only (wrong weather) .... cast for exe only (wrong weather) ....rinse and repeat each time focus regens. Then I get a hit 43m on exe.....40.....35.........1m. I cast prospect for exe BubbleGum ...
Re: Wish List
Please, please, PLEASE let me disable cam recentering when casting spells!!!