I know we are alll different, but I feel a game is less immersive if it does these things for you. These secret recipes are something that you learn by trial and error and they become ingrained... not something you read on an IG menu. I'm not necessarily looking for an IG Menu for making a super ...
Ok, perhaps a bit melodramatic... Not really a flaw, but more of something I'm not quite "getting"... I'm still on the starter island (over anxious to leave it and see new wonderful things...) I'm got my magic to 21, just where it starts branching into Offensive and Defensive Magic. My Fight skills ...
That's magic silly :P Wouldn't be magic if it could be explained now would it ? I knew eventually somebody would answer that way... surprised it took so long... heh heh heh Anyways, if the gravity was so much that we couldn't jump (although using /alert jumping is possible, just not over obstacles ...
To prohibit or limit a specific character action because it was way overused (abused) in other games is just not a valid reason. We all accept that the typical Ryzom player will most likely be more mature and not given to wanton hopping about. Would it happen? Most likely, but the mature crowd that ...
Some of these posts seem to prompt even more questions in my head, and sometimes I feel stupid for posting them, but I've got more... Based on the resistance of certain mobs, do people generally carry an assortment of weapon types in case they run into those mobs? For example, on that guide posted ...
This planet was not our planet of origin, maybe the gravity is too great for anything resembling a "jump" to occur. But I can float and twirl around to cast a spell? Doesn't seem plausible to me... [EDIT] Plus, while I've never done it (yet), supposedly /alert makes your character jump in place ...