Ah, I see how it works.
I'll get exploring at some point then, when I'm not working.
Search found 5 matches
- Mon Oct 30, 2006 5:10 pm
- Forum: The Ryzom Ring
- Topic: What should I have?
- Replies: 7
- Views: 5702
- Thu Oct 26, 2006 3:04 pm
- Forum: The Ryzom Ring
- Topic: What should I have?
- Replies: 7
- Views: 5702
What should I have?
In terms of numbers of areas to choose from when creating a scenario, and also what levels of creatures? I can only see in total 14 areas across jungle, desert, forest and sub-tropics. Shouldn't i have more, with some in the prime roots? Also, shouldn't I be able to make a 50+ scenario? Please note ...
- Thu Oct 26, 2006 2:51 pm
- Forum: The Ryzom Ring
- Topic: Wish List
- Replies: 51
- Views: 38583
Re: Wish List
What I'd like to see, are options in the editor for tagging items as non-sellable and such. Let items created in Rings, leave the Rings with the player, but tag them maybe. When you create a brand new character in Ryzom, you can't sell anything you have, it's all tagged as "can't be sold to merchant ...
- Thu Oct 26, 2006 1:18 pm
- Forum: The Ryzom Ring
- Topic: Missions, Scenerio, and Trigger Help
- Replies: 6
- Views: 5344
Re: Missions, Scenerio, and Trigger Help
How do you even set up a mission in the editor? I can't find the options for it.
- Thu Oct 26, 2006 12:40 pm
- Forum: The Ryzom Ring
- Topic: Creatures As Mission Givers?
- Replies: 1
- Views: 4638
Creatures As Mission Givers?
Ok, being rather experienced with mmo games, I thought it'd make a nice change if I made a scenario for the ring, where you get missions from say, a yubo, to go kill some mean gingos, or something. Most mmo games with quests or missions, all NPCs are humanoid in some way, with very rarely having ...