Search found 14 matches

by rivoth
Thu Nov 09, 2006 5:31 pm
Forum: General
Topic: How come..
Replies: 26
Views: 4911

Re: How come..

It is very easy for me to blame the game for the stutter problems since it's the only MMORPG that has the issues. Same ISP, different game. Designing for internet latency is tricky business, especially when you are trying to service customers overseas. Lot's of designers have failed to come up with ...
by rivoth
Thu Nov 09, 2006 5:02 pm
Forum: General
Topic: How can i learn what i get when i pay for the game?
Replies: 7
Views: 1898

Re: How can i learn what i get when i pay for the game?

The Silan harvest trainer does not seem to know any of the harvest rate increase skills either. Those have to wait until you get to the mainland regardless of your pay status.
by rivoth
Thu Nov 09, 2006 4:58 pm
Forum: General
Topic: How come..
Replies: 26
Views: 4911

Re: How come..

There are a couple of thing that don't help. I have a decent DSL connection in the US, but my toon will frequently go into what I call stutter step mode. A window pops up and down, over and over, indicating connection problems, my toon moves forward 1/2 step, stops, moves 1/2 step, stops, over and ...
by rivoth
Wed Nov 08, 2006 8:47 pm
Forum: General
Topic: Looting
Replies: 23
Views: 2939

Re: Looting

dollly wrote:just solo if your that worried about it... otherwise there are many other things for the devs to work on besides teaching adults how to share
Thank you very much for agreeing with my point that a auto loot system will make the game more team friendly.
by rivoth
Wed Nov 08, 2006 5:43 pm
Forum: General
Topic: After reaching the level 21 cap...
Replies: 11
Views: 2566

Re: After reaching the level 21 cap...

mugendo wrote: edit - and as a side issue, putting the asian credit farming industry in decline. :eek:
Please leave discriminatory statements like this out of the forums. Not all asians are farmers, nor are all farmers asians.

Thank you.
by rivoth
Mon Nov 06, 2006 7:40 pm
Forum: General
Topic: Looting
Replies: 23
Views: 2939

Re: Looting

How dose an auto loot system make the game more team friendly? IMO an auto loot system just covers up ninja looters, greedy people, and group leeches. Being an adult about loots IMHO is what makes a game more team friendly. :D You just designate one or two players to loot and then split the loot ...
by rivoth
Mon Nov 06, 2006 7:00 pm
Forum: General
Topic: Looting
Replies: 23
Views: 2939

Re: Looting

There's plenty of things that you will get unanimous support for when it comes to changing aspects of the game. But as Ryzom has survived for 2 years without a forced shared looting system, its not something the majority of people think is necesary. If you call bankruptcy court surviving. In any ...
by rivoth
Mon Nov 06, 2006 5:49 pm
Forum: General
Topic: Looting
Replies: 23
Views: 2939

Re: Looting

That's the wonderful thing about some computer game features. They can be optional toggles so that those who like auto loot distribution can get it. Those who don't can have that feature off. See I play MMORPG's instead of pen and pencil games because I like what the computer can do for me. By all ...
by rivoth
Mon Nov 06, 2006 3:56 pm
Forum: General
Topic: Why the Pumpkins?
Replies: 50
Views: 4787

Re: Why the Pumpkins?

Hi all :) I had no problem with pumpkins or Ryzom until last night.. now I have a big problem for me, really I play a game to get rid of real life stuff (in the main) and like to play for escapism etc, and after playing ryzom tonight with I might add bloody Pumpkins!, where is the escapism. Tini ...
by rivoth
Mon Nov 06, 2006 2:52 pm
Forum: General
Topic: Looting
Replies: 23
Views: 2939

Re: Looting

It would be a lot more team friendly if the game would give you options for auto loot distribution. I hate having to decide who should get what, or agreeing on loot orders, or all those irritating details. Not to mention the healer who gets completely left out because they had to log to deal with a ...

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