Search found 15 matches
- Sat Nov 20, 2004 8:33 pm
- Forum: General
- Topic: Discussion of shield gameplay balance
- Replies: 32
- Views: 5465
Re: Discussion of shield gameplay balance
A major advantage of Shields that need to be considered is the Shielding Power which is a HUGE BOOST as well as has a timer thats not to bad. Sheilding 8 (available at lvl 150 mele) per description is: Lasts 15s, resuable after 120s. Without shield ou take 25% of the damage, with a max of 75 points ...
- Sat Nov 20, 2004 8:27 pm
- Forum: General
- Topic: Constructive, positive idea about combat
- Replies: 10
- Views: 2557
Re: Constructive, positive idea about combat
Which MMO's would those be? I've never played one where taking on larger numbers of mobs at once increased the XP value of individual mobs. The closest thing would be mob chaining.
I agree with you that the Ryzom monsters are really smart. Down right crafty sometimes to.
I agree with you that the Ryzom monsters are really smart. Down right crafty sometimes to.
- Fri Nov 19, 2004 9:45 pm
- Forum: General
- Topic: Discussion of shield gameplay balance
- Replies: 32
- Views: 5465
Re: Discussion of shield gameplay balance
it *always* reduces dmg by % (protection factor) with a max reduction of dmg type, based on dmg. So 22% 44/33/22 (slash/crush/pierce) would take a 100 point blow and make it 78. a 200 point blow would get reduced to 156 if slash, 167 if crush, 178 if pierce. a 150 would become 127/127/138 ...
- Fri Nov 19, 2004 9:42 pm
- Forum: General
- Topic: The Guide to Gingo Fighting
- Replies: 21
- Views: 4303
Re: The Guide to Gingo Fighting
Great post! Gingo steak sandwhiches are my fav! Add some hot peppers and pepper-cheese.. mmmmm.....*drools* I also wanted to add a few tactics as well. -Gingos prey on herbivores. If you are having trouble, want to try a tougher level of gingo, or just want an easier kill, wait till a gingo goes ...
- Fri Nov 19, 2004 9:25 pm
- Forum: General
- Topic: Constructive, positive idea about combat
- Replies: 10
- Views: 2557
Re: Constructive, positive idea about combat
Good thread. I'd like to add in something.. Look at these factors here... +To get Xp for killing a mob one must be involved in the creature's death somehow. +Xp and loot are directly related to the creature's difficulty level +The fastest way to kill something is to focus a group's power on it ...
- Fri Nov 19, 2004 8:37 pm
- Forum: General
- Topic: Discussion of shield gameplay balance
- Replies: 32
- Views: 5465
Re: Discussion of shield gameplay balance
Being a low-level character, I recently got a shield after patch 1. My idea was that extra defense would hopefully reduce the lethality of carnivores somewhat. However, I really haven't been able to tell a difference between dual-wielding and sword-shield styles. Maybe this is a good place to ask ...
- Tue Nov 09, 2004 4:12 pm
- Forum: General
- Topic: Post Patch 1 Wishlish
- Replies: 141
- Views: 20617
Re: Post Patch 1 Wishlish
A way to map keys to mouse buttons. I'd like to assign things like attack, auto-run, and change hotkey bar to my 3rd, 4th, and 5th mouse buttons. Also allow us to remap what the scroll wheel can do. Also really good would be to allow us to alt+scroll and shift+scroll for fast cycling of whatever we ...
- Mon Nov 08, 2004 3:10 pm
- Forum: General
- Topic: Life after the cataclysm... Aka the world after patch 1
- Replies: 23
- Views: 4240
Re: Life after the cataclysm... Aka the world after patch 1
Great Post! Good advice for sure. Here's some things that have worked for me whenever I solo (Level < 50). -Gotta have as many levels of constitution as possible along with the best self heal avail. -I use ultra heavy armor, a two-handed weapon (spear or sword), and parry-mode. Its pretty good. The ...
- Mon Nov 08, 2004 2:33 pm
- Forum: General
- Topic: Parry vs Dodge
- Replies: 6
- Views: 1300
Re: Parry vs Dodge
Hmm, have you been watching the system info? Dodge and parry occur much more frequently than the yellow pop-up suggests. I'd say only 1 in 3 dodges ro parries put the yellow word above one's head.
- Sat Nov 06, 2004 11:57 pm
- Forum: General
- Topic: Post Patch 1 Wishlish
- Replies: 141
- Views: 20617
Re: Post Patch 1 Wishlish
Potions
-of healing
-of Sap renewal
-of stamina renewal
-of focus renewal
-of speed
-of defense
-Antidote
-etc....
More missions that can be done by <30 level craft/fight/magic/harvest. More easy to find them as well.
Cheaper Craft Schematics
-of healing
-of Sap renewal
-of stamina renewal
-of focus renewal
-of speed
-of defense
-Antidote
-etc....
More missions that can be done by <30 level craft/fight/magic/harvest. More easy to find them as well.
Cheaper Craft Schematics